This commit is contained in:
Rendo 2025-11-30 22:18:02 +05:00
commit 6b5e768faf
15 changed files with 4250 additions and 2343 deletions

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@ -256,6 +256,7 @@ func shoot_internal(id:int , damage: int, distance: float) -> void:
ray.collision_mask |= ATTACK_LAYER | DEFENCE_LAYER
var collision = space.intersect_ray(ray)
if collision != {} and collision["collider"] is Player:
collision["collider"].take_damage.rpc_id(int(collision["collider"].name),damage)