knife
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15 changed files with 4250 additions and 2343 deletions
13
scripts/weapon_system/knife/knife_idle.gd
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13
scripts/weapon_system/knife/knife_idle.gd
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extends WeaponState
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func enter() -> void:
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machine.animation_player.play(machine.animation_prefix + "idle")
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func exit() -> void:
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pass
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func use_begin() -> void:
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transition.emit("Attack")
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func alternate_state() -> void:
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transition.emit("HeavyAttack")
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