Client settings fix

This commit is contained in:
Rendo 2025-12-07 15:25:56 +05:00
commit 7aaa676f32
4 changed files with 27 additions and 34 deletions

View file

@ -1,5 +1,6 @@
extends Control
var cached_mouse_state: Input.MouseMode
func _on_check_button_toggled(toggled_on: bool) -> void:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN if toggled_on else DisplayServer.WINDOW_MODE_WINDOWED)
@ -17,7 +18,11 @@ func _on_spin_box_value_changed(value: float) -> void:
func _input(event: InputEvent) -> void:
if event.is_action_pressed("menu_settings"):
visible = not visible
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE if visible else Input.MOUSE_MODE_CAPTURED
if visible:
cached_mouse_state = Input.mouse_mode
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
else:
Input.mouse_mode = cached_mouse_state
func _on_gameplay_main_slider_value_changed(value: float) -> void: