depleted ammo destruction

This commit is contained in:
Rendo 2025-11-29 00:55:07 +05:00
commit 900502ec8a
12 changed files with 68 additions and 2068 deletions

View file

@ -0,0 +1,12 @@
extends WeaponState
func enter() -> void:
machine.animation_player.play(machine.animation_prefix+"idle")
func exit() -> void:
pass
func state_input(event: InputEvent) -> void:
if event.is_action("plr_bomb"):
transition.emit("Plant")