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59 commits

Author SHA1 Message Date
af66792e47 Small net optimization 2025-12-21 13:31:12 +05:00
88bbe56467 Fixed version label not translating 2025-12-21 02:56:55 +05:00
49589d84d6 GUI Inprovements 2025-12-21 02:37:17 +05:00
a293242cb7 Theme 👍 2025-12-21 02:18:03 +05:00
babae34458 Theme 👍 2025-12-21 01:59:56 +05:00
373272a013 Theme 👍 2025-12-21 01:35:23 +05:00
810edb8513 themes 2025-12-21 00:22:25 +05:00
1981f30971 Animation particles 2025-12-20 17:49:13 +05:00
7a46a46fe7 Small refactor 2025-12-20 15:07:21 +05:00
881feecd67 Happy new year 2025-12-17 18:52:58 +05:00
b79e87c7ca Translations 2025-12-17 16:59:21 +05:00
4c3e35d1fc Smoke effect and animations revamp 2025-12-17 11:51:28 +05:00
d752dd17dc Auto update 👍 2025-12-17 02:22:43 +05:00
72319b04ac Revert "Update without restart"
This reverts commit 4031e1384f.
2025-12-17 02:21:36 +05:00
4031e1384f Update without restart 2025-12-17 02:20:20 +05:00
7341b5f648 Restart game after autoupdate 2025-12-17 02:03:41 +05:00
e758c9f042 Many fixes 2025-12-17 01:59:35 +05:00
f234ca974e Recent weapon 2025-12-17 01:09:35 +05:00
3a4e0f30bf Autoupdate status 2025-12-17 01:00:06 +05:00
a3ad473b39 Test d3d 2025-12-17 00:47:32 +05:00
6f327d0d9e Version label 2025-12-17 00:37:22 +05:00
0da18e4d44 Small fixes 2025-12-17 00:30:57 +05:00
0708498715 Molotov 2025-12-17 00:03:57 +05:00
c04a29b9c4 Silent jump and fall damage 2025-12-14 20:56:39 +05:00
43a0fd1b20 new plant for map 2025-12-14 19:57:48 +05:00
55a329ef7d Delete version.tres 2025-12-14 18:57:01 +05:00
755f590a85 Ignore version.tres 2025-12-14 18:55:34 +05:00
46d256f9cd Boom 2025-12-14 18:52:09 +05:00
1244832f41 Autodownload 2025-12-14 18:49:21 +05:00
4fa6413d78 Bullet hole spawn fix 2025-12-14 17:20:30 +05:00
17e809e95e Scoreboard 2025-12-14 17:07:22 +05:00
66fbad750c Prikoliki 2025-12-14 15:52:38 +05:00
74e37f8a18 pellet spread, bulletholes and balance fixes 2025-12-14 14:54:35 +05:00
eabc137ce8 First ever primary weapon 2025-12-14 03:05:17 +05:00
630cc8abb1 mc-255 animations 2025-12-14 02:10:21 +05:00
e269127a25 Nicknames 2025-12-12 18:45:31 +05:00
337ba22bd3 Map change 2025-12-12 17:43:06 +05:00
13cfa692ce shuffle and team control 2025-12-12 17:20:19 +05:00
faa7745257 Shop confines improrperly 2025-12-12 16:56:47 +05:00
5df5633c27 Proper swap, generic mouse confinment and win 2025-12-12 16:49:20 +05:00
cba43ee477 Hide settings when leave 2025-12-12 15:00:05 +05:00
54b99eb20f Host settings 👍 2025-12-12 14:55:53 +05:00
162dbc13e8 Fixed bugs regarding switch 2025-12-12 14:37:17 +05:00
de1ab2bb53 Cmall fixes 2025-12-12 14:04:56 +05:00
c0489d405b Small refactor 2025-12-12 13:37:34 +05:00
82539c5af8 Amount check 2025-12-12 02:15:02 +05:00
d918533ebe Proper death 2025-12-12 01:55:10 +05:00
e8af70b198 Players shouldn't be allowed to shoot during buy phase 2025-12-12 01:48:28 +05:00
ca2f507024 Corrected team switch logic 2025-12-12 01:44:21 +05:00
dfcb7020ea Death because of death 2025-12-12 01:31:14 +05:00
347a990421 Audio system rework 2025-12-12 00:13:22 +05:00
96f92757b5 damage slow down 2025-12-11 22:07:53 +05:00
1d5065cbbf Different damage based on body part 2025-12-11 20:54:24 +05:00
f8fe9b0d56 Update TODO List 2025-12-10 21:47:00 +05:00
fc984d6b45 Port forwarding 2025-12-10 20:08:35 +05:00
0501476a6e Hands on my face 2025-12-10 19:35:43 +05:00
8fadd143c3 weapon display 2025-12-10 18:24:30 +05:00
553f8ea77a idk 2025-12-10 12:31:22 +05:00
ac6c4c433f Molik now damages in its radius 2025-12-10 01:24:43 +05:00
392 changed files with 55975 additions and 9961 deletions

1
.gitignore vendored
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@ -3,3 +3,4 @@
/android/ /android/
exports/ exports/
deploy.sh deploy.sh
version.tres

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@ -1,14 +1,15 @@
^ - completed ^ - completed
Current plans: Current plans:
Different damage based on body part
Audio system:
Positional sound
Distance and wall dampening
Gameplay HUD:
Weapon display
Ability display
Molikman's abilities: Molikman's abilities:
Molik Flashbang:
Flashbang Visuals
Wall smoke Icon
Behaviour
Wall smoke:
Smoke
Icon
Behaviour
Visuals

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@ -14,8 +14,8 @@ generator_parameters={
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path.s3tc="res://.godot/imported/molikman_hands_tex_sp_roughness.png-c6dffe5c091cc4a6b361ce8b971b2c3c.s3tc.ctex" path.s3tc="res://.godot/imported/molikman_hands_tex_sp_roughness.png-a17cb22facae5dca20799ab0be020b64.s3tc.ctex"
metadata={ metadata={
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@ -14,8 +14,8 @@ generator_parameters={
[deps] [deps]
source_file="res://models/characters/viewmodels/molikman_hands_tex_sp_roughness.png" source_file="res://assets/models/characters/viewmodels/molikman_hands_tex_sp_roughness.png"
dest_files=["res://.godot/imported/molikman_hands_tex_sp_roughness.png-c6dffe5c091cc4a6b361ce8b971b2c3c.s3tc.ctex"] dest_files=["res://.godot/imported/molikman_hands_tex_sp_roughness.png-a17cb22facae5dca20799ab0be020b64.s3tc.ctex"]
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@ -4,12 +4,12 @@ importer="scene"
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uid="uid://c2r8dbudbs7l3" uid="uid://c2r8dbudbs7l3"
path="res://.godot/imported/molikman_ingame.glb-aaebce235b7cde5aaa332a05b6193b29.scn" path="res://.godot/imported/molikman_ingame.glb-ae226cb1f1fca9ce28113aa5571518ce.scn"
[deps] [deps]
source_file="res://models/characters/worldmodels/molikman_ingame.glb" source_file="res://assets/models/characters/worldmodels/molikman_ingame.glb"
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@ -41,7 +41,7 @@ _subresources={
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"use_external/fallback_path": "res://materials/players/molikman/mat_Molikman.tres", "use_external/fallback_path": "res://assets/materials/players/molikman/mat_Molikman.tres",
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type="CompressedTexture2D" type="CompressedTexture2D"
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path="res://.godot/imported/molikman_ingame_tex_Molikman.png-fa994ec91481577d99049156480274fc.ctex" path="res://.godot/imported/molikman_ingame_tex_Molikman.png-b32828b4389dcd98cf193c8fd33d390e.ctex"
metadata={ metadata={
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} }
@ -13,8 +13,8 @@ generator_parameters={
[deps] [deps]
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source_file="res://models/weapons/Bomb.glb" source_file="res://assets/models/weapons/Bomb.glb"
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