delurbelako/scripts/autoloads/registry.gd
2025-10-11 12:58:36 +05:00

9 lines
182 B
GDScript

extends Node
func _ready() -> void:
get_tree().scene_changed.connect(cleanup_runtime_cache)
func cleanup_runtime_cache():
build_zones.clear()
var build_zones : Array[BuildZone]