Dimensions for constructibles
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parent
d37c4ec858
commit
6f56fffb59
18 changed files with 135 additions and 25 deletions
15
generic/constructibles/dbg_assembler.tres
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15
generic/constructibles/dbg_assembler.tres
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@ -0,0 +1,15 @@
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[gd_resource type="Resource" script_class="Constructible" load_steps=5 format=3 uid="uid://yn1iesx30nfu"]
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[ext_resource type="Script" uid="uid://c80sp6f77l5ha" path="res://scripts/constructible.gd" id="1_mqcr0"]
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[ext_resource type="Texture2D" uid="uid://dinyjq8853usn" path="res://sprites/atlasses/Popekko.png" id="1_sh8t1"]
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[ext_resource type="PackedScene" uid="uid://dfatkxv6n55dw" path="res://scenes/debug_assembler.tscn" id="2_kf3x0"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_kf3x0"]
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atlas = ExtResource("1_sh8t1")
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region = Rect2(32, 0, 32, 32)
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[resource]
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script = ExtResource("1_mqcr0")
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scene = ExtResource("2_kf3x0")
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preview = SubResource("AtlasTexture_kf3x0")
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metadata/_custom_type_script = "uid://c80sp6f77l5ha"
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@ -18,8 +18,8 @@ config/icon="res://icon.svg"
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[autoload]
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GuiEventBus="*res://scripts/gui/gui_event_bus.gd"
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RuntimePlayerData="*res://scripts/runtime_player_data.gd"
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Registry="*res://scripts/registry.gd"
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RuntimePlayerData="*res://scripts/autoloads/runtime_player_data.gd"
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Registry="*res://scripts/autoloads/registry.gd"
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[display]
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@ -1,10 +1,11 @@
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[gd_scene load_steps=9 format=3 uid="uid://u7thalwj5742"]
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[gd_scene load_steps=10 format=3 uid="uid://u7thalwj5742"]
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[ext_resource type="PackedScene" uid="uid://b7du4vul4bmpq" path="res://scenes/player_platform.tscn" id="1_4ia00"]
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[ext_resource type="Script" uid="uid://db37xmo8ygwhg" path="res://scripts/gui/construction_button.gd" id="2_27lod"]
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[ext_resource type="Resource" uid="uid://dj524jjal1f0n" path="res://generic/constructibles/conveyor.tres" id="3_2crwe"]
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[ext_resource type="Script" uid="uid://b4nkk0ndqcto" path="res://scripts/construction_placer.gd" id="4_i7yte"]
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[ext_resource type="PackedScene" uid="uid://bac552xgua68e" path="res://scenes/other_platform.tscn" id="5_mnxrb"]
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[ext_resource type="Resource" uid="uid://yn1iesx30nfu" path="res://generic/constructibles/dbg_assembler.tres" id="5_ymyc2"]
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[sub_resource type="Animation" id="Animation_bq5r8"]
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length = 0.001
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@ -81,6 +82,24 @@ expand_icon = true
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script = ExtResource("2_27lod")
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constructible = ExtResource("3_2crwe")
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[node name="AssemblerButton" type="Button" parent="GUI/Panel"]
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.008
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anchor_top = 0.086
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anchor_right = 0.1
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anchor_bottom = 0.88600004
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offset_left = 50.904
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offset_top = -0.01999998
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offset_right = 50.8
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offset_bottom = -0.020004272
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size_flags_horizontal = 3
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theme_type_variation = &"CRT"
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icon_alignment = 1
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expand_icon = true
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script = ExtResource("2_27lod")
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constructible = ExtResource("5_ymyc2")
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[node name="Placer" type="Node2D" parent="."]
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script = ExtResource("4_i7yte")
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16
scenes/debug_assembler.tscn
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16
scenes/debug_assembler.tscn
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@ -0,0 +1,16 @@
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[gd_scene load_steps=4 format=3 uid="uid://dfatkxv6n55dw"]
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[ext_resource type="Script" uid="uid://bbd7o2st8kmgl" path="res://scripts/construction.gd" id="1_k5y3y"]
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[ext_resource type="Texture2D" uid="uid://dinyjq8853usn" path="res://sprites/atlasses/Popekko.png" id="2_4befw"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_xh4eg"]
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atlas = ExtResource("2_4befw")
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region = Rect2(32, 0, 32, 32)
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[node name="DebugAssembler" type="Node2D"]
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script = ExtResource("1_k5y3y")
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dimensions = Rect2i(0, 0, 2, 2)
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = SubResource("AtlasTexture_xh4eg")
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offset = Vector2(8, 8)
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@ -1,13 +1,20 @@
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[gd_scene load_steps=3 format=4 uid="uid://bac552xgua68e"]
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[gd_scene load_steps=4 format=4 uid="uid://bac552xgua68e"]
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[ext_resource type="TileSet" uid="uid://bv75bu0af04vs" path="res://generic/platform.tres" id="1_fs1oy"]
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[ext_resource type="Script" uid="uid://lw1ya3iu14uf" path="res://scripts/build_zone.gd" id="2_bwire"]
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[ext_resource type="Script" uid="uid://x5edy155eg0s" path="res://scripts/entity_holder.gd" id="3_qaudu"]
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[node name="OtherPlatform" type="TileMapLayer"]
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tile_map_data = PackedByteArray("AAAAAAAAAAAAAAAAAAAAAAEAAAAAAAEAAAAAAAIAAAAAAAEAAAAAAAMAAAAAAAEAAAAAAAQAAAAAAAEAAAABAAAAAAAAAAEAAAABAAEAAAAAAAEAAAABAAIAAAAAAAEAAAABAAMAAAAAAAAAAAABAAQAAAAAAAEAAAACAAAAAAAAAAAAAAACAAEAAAAAAAEAAAACAAIAAAAAAAEAAAACAAMAAAAAAAAAAAACAAQAAAAAAAAAAAD/////AAACAAEAAAD//wAAAAAEAAIAAAD//wEAAAAEAAIAAAD//wIAAAAEAAIAAAD//wMAAAAEAAIAAAD//wQAAAAEAAIAAAAAAP//AAABAAIAAAABAP//AAABAAIAAAACAP//AAABAAIAAAADAP//AAADAAEAAAD//wUAAAAEAAEAAAADAAUAAAAFAAEAAAAAAAUAAAAGAAEAAAABAAUAAAAGAAEAAAACAAUAAAAGAAEAAAADAAAAAAAFAAIAAAADAAEAAAAFAAIAAAADAAIAAAAFAAIAAAADAAMAAAAFAAIAAAADAAQAAAAFAAIAAAA=")
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tile_set = ExtResource("1_fs1oy")
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[node name="BuildZone" type="Marker2D" parent="."]
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[node name="BuildZone" type="Marker2D" parent="." node_paths=PackedStringArray("entity_holder")]
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script = ExtResource("2_bwire")
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building_rect = Rect2(0, 0, 48, 80)
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entity_holder = NodePath("../EntityHolder")
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metadata/_custom_type_script = "uid://lw1ya3iu14uf"
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[node name="EntityHolder" type="Node2D" parent="." node_paths=PackedStringArray("building_zone")]
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script = ExtResource("3_qaudu")
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building_zone = NodePath("../BuildZone")
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metadata/_custom_type_script = "uid://x5edy155eg0s"
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@ -10,9 +10,10 @@
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tile_map_data = PackedByteArray("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")
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tile_set = ExtResource("1_khkq2")
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[node name="BuildRect" type="Marker2D" parent="."]
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[node name="BuildRect" type="Marker2D" parent="." node_paths=PackedStringArray("entity_holder")]
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script = ExtResource("2_wpmwa")
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building_rect = Rect2(0, 0, 272, 128)
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entity_holder = NodePath("../EntityHolder")
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[node name="EntityHolder" type="Node2D" parent="." node_paths=PackedStringArray("building_zone")]
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script = ExtResource("3_6hjoe")
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@ -6,8 +6,6 @@ extends Marker2D
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class_name BuildZone
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const GRID_SIZE : Vector2 = Vector2(16,16)
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## Rect that used for bounds check and conversions
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@export var building_rect : Rect2:
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set(value):
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get:
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return building_rect
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@export var entity_holder : EntityHolder
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func _ready() -> void:
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if not Engine.is_editor_hint():
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Registry.build_zones.append(self)
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@ -37,7 +37,7 @@ func is_global_point_in_zone(point: Vector2) -> bool:
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func indexify_point(point : Vector2) -> int:
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if is_point_in_zone(point) == false:
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return -1
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return int(point.x) / int(GRID_SIZE.x) + int(building_rect.size.x/GRID_SIZE.x)*(int(point.y) / int(GRID_SIZE.y))
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return int(point.x) / int(Globals.GRID_SIZE.x) + int(building_rect.size.x/Globals.GRID_SIZE.x)*(int(point.y) / int(Globals.GRID_SIZE.y))
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## Returns index of point (global coordinates) to be used in array
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func indexify_global_point(point : Vector2) -> int:
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@ -45,7 +45,7 @@ func indexify_global_point(point : Vector2) -> int:
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## Inverses indexification of point, returning snapped position
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func inverse_index(index: int) -> Vector2:
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return to_global(Vector2(index%int(building_rect.size.x/GRID_SIZE.x)*GRID_SIZE.x,index / int(building_rect.size.x/GRID_SIZE.x) * GRID_SIZE.y))
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return to_global(Vector2(index%int(building_rect.size.x/Globals.GRID_SIZE.x)*Globals.GRID_SIZE.x,index / int(building_rect.size.x/Globals.GRID_SIZE.x) * Globals.GRID_SIZE.y))
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## Returns snapped position of point (global coordinates).
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## Equivalent of [code]
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@ -54,8 +54,8 @@ func inverse_index(index: int) -> Vector2:
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func get_placement_position(point : Vector2) -> Vector2:
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if is_global_point_in_zone(point) == false:
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return Vector2.ZERO
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return to_global((to_local(point) / GRID_SIZE).floor()*GRID_SIZE + GRID_SIZE/2.0)
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return to_global((to_local(point) / Globals.GRID_SIZE).floor()*Globals.GRID_SIZE + Globals.GRID_SIZE/2.0)
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## Returns capacity of building zone to be used in the array
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func get_capacity() -> int:
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return int(building_rect.size.x/GRID_SIZE.x)*int(building_rect.size.y/GRID_SIZE.y)
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return int(building_rect.size.x/Globals.GRID_SIZE.x)*int(building_rect.size.y/Globals.GRID_SIZE.y)
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@ -1,6 +1,44 @@
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@tool
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extends Node2D
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class_name Construction
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@export var dimensions : Rect2i = Rect2i(0,0,1,1):
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set(value):
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dimensions = value
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if Engine.is_editor_hint():
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queue_redraw()
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get:
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return dimensions
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func _draw() -> void:
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if Engine.is_editor_hint():
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for x in range(dimensions.size.x):
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for y in range(dimensions.size.y):
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draw_circle((dimensions.position+Vector2i(x,y)) * Vector2i(Globals.GRID_SIZE),2,Color.AQUA)
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func get_relative(dv : Vector2) -> Construction:
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return get_parent().get_at(global_position+dv)
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func can_be_placed(zone : BuildZone) -> bool:
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for dp in get_dimension_points():
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var point = global_position + dp
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if zone.is_global_point_in_zone(point) == false:
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return false
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if zone.entity_holder.is_point_occupied(point):
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return false
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return true
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func try_place(zone : BuildZone) -> bool:
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if can_be_placed(zone) == false:
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return false
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return zone.entity_holder.add_construction(self)
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func get_dimension_points() -> Array[Vector2]:
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var result : Array[Vector2] = []
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result.resize(dimensions.size.x*dimensions.size.y)
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for x in range(dimensions.size.x):
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for y in range(dimensions.size.y):
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result[x + y * dimensions.size.x] = (Vector2(x,y)*Globals.GRID_SIZE + Vector2(dimensions.position))
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return result
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@ -13,7 +13,7 @@ func _input(event: InputEvent) -> void:
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if zone == null:
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held_construction.queue_free()
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else:
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if zone.get_parent().get_node("EntityHolder").add_construction(held_construction):
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if held_construction.try_place(zone):
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held_construction = null
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if event.is_action_pressed("plc_cancel"):
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@ -27,13 +27,14 @@ func on_construction_selected(constructible : Constructible):
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func _process(_delta: float) -> void:
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if held_construction != null:
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var mouse_pos = get_global_mouse_position()
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var zone = try_get_zone(mouse_pos)
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if zone:
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global_position = zone.get_placement_position(mouse_pos)
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else:
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global_position = mouse_pos
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if held_construction == null:
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return
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var mouse_pos = get_global_mouse_position()
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var zone = try_get_zone(mouse_pos)
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if zone and held_construction.can_be_placed(zone):
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global_position = zone.get_placement_position(mouse_pos)
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else:
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global_position = mouse_pos
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func try_get_zone(point : Vector2) -> BuildZone:
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for zone in Registry.build_zones:
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@ -11,12 +11,18 @@ func _ready() -> void:
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constructions.resize(building_zone.get_capacity())
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func add_construction(construction : Construction) -> bool:
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if constructions[building_zone.indexify_global_point(construction.global_position)]:
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return false
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var construction_dp = construction.get_dimension_points()
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for point in construction_dp:
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if constructions[building_zone.indexify_global_point(construction.global_position + point)]:
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return false
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construction.reparent(self)
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construction.global_position = building_zone.get_placement_position(construction.global_position)
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constructions[building_zone.indexify_global_point(construction.global_position)] = construction
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for point in construction_dp:
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constructions[building_zone.indexify_global_point(construction.global_position + point)] = construction
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return true
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func get_at(point : Vector2):
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func get_at(point : Vector2) -> Construction:
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return constructions[building_zone.indexify_global_point(point)]
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func is_point_occupied(point : Vector2) -> bool:
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return get_at(point) != null
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6
scripts/globals.gd
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6
scripts/globals.gd
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@abstract
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extends Object
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class_name Globals
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const GRID_SIZE : Vector2 = Vector2(16,16)
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1
scripts/globals.gd.uid
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1
scripts/globals.gd.uid
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uid://bnmjkc8vfd7mo
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Binary file not shown.
Before Width: | Height: | Size: 948 B After Width: | Height: | Size: 1.1 KiB |
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cbtre16ilxte0"
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uid="uid://dinyjq8853usn"
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path="res://.godot/imported/Popekko.png-5c34a5f2a8c85fcf59453310fa6553d9.ctex"
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metadata={
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"vram_texture": false
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