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This commit is contained in:
Rendo 2025-11-12 11:44:16 +05:00
commit d7302501f0
16 changed files with 225 additions and 0 deletions

4
.editorconfig Normal file
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root = true
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charset = utf-8

2
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

3
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# Godot 4+ specific ignores
.godot/
/android/

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[gd_resource type="StandardMaterial3D" format=3 uid="uid://be2l68by8md8t"]
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[remap]
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nodes/use_node_type_suffixes=true
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meshes/generate_lods=true
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skins/use_named_skins=true
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1
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43
icon.svg.import Normal file
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28
project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="lab-electrolyte"
run/main_scene="uid://c7r4rhgj3ucao"
config/features=PackedStringArray("4.5", "Mobile")
config/icon="res://icon.svg"
[input]
drag_camera={
"deadzone": 0.2,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(641, 3),"global_position":Vector2(650, 51),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
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renderer/rendering_method="mobile"

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[gd_scene load_steps=5 format=3 uid="uid://bjxjcx2qu16q5"]
[ext_resource type="Script" uid="uid://bjnv2g1ni0525" path="res://src/draggable_object.gd" id="1_vcwhe"]
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radius = 0.49570328
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radius = 0.25
[sub_resource type="SphereMesh" id="SphereMesh_18ddp"]
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height = 0.5
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[node name="DragShape" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_vcwhe")
[node name="DragArea" type="Area3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="DragArea"]
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22
scenes/lab.tscn Normal file
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[gd_scene load_steps=4 format=3 uid="uid://c7r4rhgj3ucao"]
[ext_resource type="PackedScene" uid="uid://bjxjcx2qu16q5" path="res://scenes/draggable_object.tscn" id="1_bb6uc"]
[ext_resource type="Script" uid="uid://crjao0jjv5yqs" path="res://src/draggable_camera.gd" id="1_hem3r"]
[sub_resource type="BoxMesh" id="BoxMesh_cbcd7"]
size = Vector3(3.535, 1, 1)
[node name="Lab" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_cbcd7")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.236948, 0.9448395, 1.8294222)
script = ExtResource("1_hem3r")
[node name="DraggableObject" parent="." instance=ExtResource("1_bb6uc")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.236948, 0.9448395, 0.0039073825)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.8403207, 0.5420896, 0, -0.5420896, 0.8403207, 0, 1.9293891, 0)

7
src/draggable_camera.gd Normal file
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extends Camera3D
const SENSITIVITY = 0.05
func _input(event: InputEvent) -> void:
if Input.is_action_pressed("drag_camera") and event is InputEventMouseMotion:
global_position += get_ * Vector3(event.relative.x,event.relative.y,0)

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uid://crjao0jjv5yqs

23
src/draggable_object.gd Normal file
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extends Area3D
var mouse_in: bool = false
var dragged: bool = false
func _mouse_enter() -> void:
mouse_in = true
func _mouse_exit() -> void:
mouse_in = false
dragged = false
func _process(delta: float) -> void:
if dragged == false:
return
var camera: Camera3D = get_viewport().get_camera_3d()
var new_position: Vector3 = camera.project_position(get_viewport().get_mouse_position(),(-camera.basis.z).dot(camera.to_local(global_position)))
global_position = new_position
func _input(event: InputEvent) -> void:
if mouse_in and event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT:
dragged = true if event.pressed else false

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uid://bjnv2g1ni0525