droppable items and win
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47 changed files with 814 additions and 79 deletions
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@ -20,7 +20,7 @@ public partial class LoseCheckbox : Area2D
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if (zombieData.HP <= 0) return;
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RuntimeLevelData.Instance.SetLevelState(RuntimeLevelData.LevelStates.Loose);
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Engine.TimeScale = 1.0;
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fadeAnimation.Play("fade");
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fadeAnimation.Play("loose");
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GetTree().Paused = true;
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PhysicsServer2D.SetActive(true);
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Callable.From(()=>
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