Utility tile vector small refactor
This commit is contained in:
parent
362d6a0c68
commit
5a08efa4ca
1 changed files with 3 additions and 3 deletions
|
|
@ -13,9 +13,9 @@ public partial class Utility
|
|||
public const int TileHeight = 60;
|
||||
|
||||
public const int LayersCount = 3;
|
||||
public static readonly Vector2I LeftFieldBoundary = new Vector2I(305,76);
|
||||
public static readonly Vector2I RightFieldBoundary = new Vector2I(755,376);
|
||||
public static readonly Vector2 Tile = new Vector2(Utility.TileWidth, Utility.TileHeight);
|
||||
public static readonly Vector2I LeftFieldBoundary = new(305,76);
|
||||
public static readonly Vector2I RightFieldBoundary = new(755,376);
|
||||
public static readonly Vector2 Tile = new(TileWidth, TileHeight);
|
||||
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue