Aqua state
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parent
8708540770
commit
31ba172123
6 changed files with 48 additions and 36 deletions
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@ -14,14 +14,6 @@
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[ext_resource type="AudioStream" uid="uid://w0qfwds4o3ti" path="res://assets/audio/sfx/hit_generic.tres" id="7_67t4t"]
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[ext_resource type="Script" uid="uid://30pbgasu64aw" path="res://scripts/entities/FlashShaderController.cs" id="13_7fceb"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_b8kja"]
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resource_local_to_scene = true
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shader = ExtResource("2_s2p07")
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shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/blend = 0.0
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shader_parameter/selected = false
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[sub_resource type="CircleShape2D" id="CircleShape2D_67t4t"]
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[sub_resource type="Resource" id="Resource_011r0"]
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@ -38,12 +30,17 @@ flat_value = 0.2
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percentage_value = 0.0
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mult_value = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_b8kja"]
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resource_local_to_scene = true
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shader = ExtResource("2_s2p07")
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shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/blend = 0.0
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shader_parameter/selected = false
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[node name="ConeZombie" node_paths=PackedStringArray("_armor") instance=ExtResource("1_3dq4c")]
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_armor = NodePath("Armor")
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[node name="CanvasGroup" parent="." index="0"]
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material = SubResource("ShaderMaterial_b8kja")
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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scale = Vector2(0.999835, 0.999835)
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@ -63,33 +60,33 @@ scale = Vector2(0.999833, 0.999833)
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scale = Vector2(0.999829, 0.999829)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.99983, 0.99983)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999829, 0.999829)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999826, 0.999826)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.999827, 0.999827)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = -0.043512
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skew = -0.000153303
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999828, 0.999828)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.0945796
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skew = -0.000153542
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999829, 0.999829)
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8.00001)
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position = Vector2(-16, -8)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -9)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-2.94596, 2.86958)
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rotation = -0.0303934
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position = Vector2(-3.00116, 2.99804)
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rotation = 0.00917867
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scale = Vector2(0.999829, 0.999829)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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@ -123,19 +120,19 @@ position = Vector2(1, -6)
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shape = SubResource("CircleShape2D_67t4t")
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[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999833, 0.999833)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = -0.0461189
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scale = Vector2(1, 1)
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rotation = 0.0889256
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scale = Vector2(0.999999, 0.999999)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.0380157
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rotation = -0.0392463
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scale = Vector2(0.999658, 0.999658)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999829, 0.999829)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999828, 0.999828)
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@ -145,6 +142,7 @@ _damage = SubResource("Resource_011r0")
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_b6mal")
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_speedControlMult = 0.371759
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[node name="HitPlayer" parent="." index="5"]
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playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")])
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