Refactor
This commit is contained in:
parent
cea648f0ff
commit
65fe0e5c5d
14 changed files with 30 additions and 33 deletions
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@ -30,7 +30,7 @@ GameRegistry="*res://scripts/systems/GameRegistry.cs"
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Cheats="*res://scripts/debug/Cheats.cs"
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Cheats="*res://scripts/debug/Cheats.cs"
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AudioSequencer="*res://scenes/audio_sequencer.tscn"
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AudioSequencer="*res://scenes/audio_sequencer.tscn"
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SaveSerializer="*res://scripts/SaveSerializer.cs"
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SaveSerializer="*res://scripts/SaveSerializer.cs"
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PlayerProgress="*res://scripts/PlayerProgress.cs"
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PlayerProgress="*res://scripts/systems/static-data/PlayerProgress.cs"
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[display]
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[display]
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@ -13,7 +13,7 @@
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[ext_resource type="Script" uid="uid://c1x4n4nqyq72f" path="res://scripts/audio/ChannelSettings.cs" id="10_nlh6x"]
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[ext_resource type="Script" uid="uid://c1x4n4nqyq72f" path="res://scripts/audio/ChannelSettings.cs" id="10_nlh6x"]
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[ext_resource type="PackedScene" uid="uid://bvpt0q4j6nx18" path="res://scenes/gui/almanach.tscn" id="11_nlh6x"]
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[ext_resource type="PackedScene" uid="uid://bvpt0q4j6nx18" path="res://scenes/gui/almanach.tscn" id="11_nlh6x"]
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[ext_resource type="AudioStream" uid="uid://mu86q1r1dvgo" path="res://assets/audio/music/03. Choose Your Seeds.mp3" id="13_y65t1"]
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[ext_resource type="AudioStream" uid="uid://mu86q1r1dvgo" path="res://assets/audio/music/03. Choose Your Seeds.mp3" id="13_y65t1"]
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[ext_resource type="Script" uid="uid://b4ysi1iutmju3" path="res://scripts/ChooseYourSeedsMusic.cs" id="14_rptyw"]
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[ext_resource type="Script" uid="uid://b4ysi1iutmju3" path="res://scripts/audio/ChooseYourSeedsMusic.cs" id="14_rptyw"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_rmoaa"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_rmoaa"]
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viewport_path = NodePath("Panel/MarginContainer/VBoxContainer/HBoxContainer/Frame/Previewport")
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viewport_path = NodePath("Panel/MarginContainer/VBoxContainer/HBoxContainer/Frame/Previewport")
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@ -36,7 +36,7 @@
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[ext_resource type="AudioStream" uid="uid://bwnmx7t3hcw6h" path="res://assets/audio/sfx/level/awooga.mp3" id="32_xsaqy"]
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[ext_resource type="AudioStream" uid="uid://bwnmx7t3hcw6h" path="res://assets/audio/sfx/level/awooga.mp3" id="32_xsaqy"]
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[ext_resource type="AudioStream" uid="uid://cfybn7wn04frs" path="res://assets/audio/music/Grasswalk_Standard.mp3" id="34_tqd4v"]
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[ext_resource type="AudioStream" uid="uid://cfybn7wn04frs" path="res://assets/audio/music/Grasswalk_Standard.mp3" id="34_tqd4v"]
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[ext_resource type="AudioStream" uid="uid://get7nh1goi1c" path="res://assets/audio/music/Grasswalk_cool.mp3" id="35_4gg2g"]
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[ext_resource type="AudioStream" uid="uid://get7nh1goi1c" path="res://assets/audio/music/Grasswalk_cool.mp3" id="35_4gg2g"]
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[ext_resource type="Script" uid="uid://bnj5tlcpmep2o" path="res://scripts/MusicTransitioner.cs" id="36_wwgye"]
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[ext_resource type="Script" uid="uid://bnj5tlcpmep2o" path="res://scripts/audio/MusicTransitioner.cs" id="36_wwgye"]
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[sub_resource type="Animation" id="Animation_vbgdr"]
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[sub_resource type="Animation" id="Animation_vbgdr"]
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resource_name = "CYS_Sequence"
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resource_name = "CYS_Sequence"
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9
scripts/Newlon.cs
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9
scripts/Newlon.cs
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@ -0,0 +1,9 @@
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namespace Newlon;
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public static class LON
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{
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public static float Pr(string path)
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{
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return 0;
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}
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}
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1
scripts/Newlon.cs.uid
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1
scripts/Newlon.cs.uid
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@ -0,0 +1 @@
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uid://bkr8vxejk4n2u
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@ -1,17 +0,0 @@
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using System.Collections.Generic;
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using Godot;
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using Newlon;
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public partial class PlayerProgress : Node
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{
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public static PlayerProgress Instance { get; private set; }
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public override void _EnterTree()
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{
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Instance = this;
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}
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public List<PlantResource> PlayerPlants { get; set; } = new();
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public int MaxSeedpackets = 9;
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public int Money { get; set; }
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}
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@ -1,12 +0,0 @@
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using Godot;
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using System;
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public partial class ScalableAudioPlayer : AudioStreamPlayer
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{
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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if(PitchScale != (float)Engine.TimeScale)
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PitchScale = (float)Engine.TimeScale * (float)Engine.TimeScale;
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}
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}
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@ -1 +0,0 @@
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uid://wfjsgbg3fekl
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17
scripts/systems/static-data/PlayerProgress.cs
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17
scripts/systems/static-data/PlayerProgress.cs
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@ -0,0 +1,17 @@
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using System.Collections.Generic;
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using Godot;
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using Newlon;
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public partial class PlayerProgress : Node
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{
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public static PlayerProgress Instance { get; private set; }
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public override void _EnterTree()
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{
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Instance = this;
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}
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public List<PlantResource> PlayerPlants { get; set; } = new();
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public int MaxSeedpackets = 9;
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public int Money { get; set; }
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}
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