SACRIFICE

This commit is contained in:
Rendo 2025-06-30 00:27:12 +05:00
commit 6d96b1e6bd
17 changed files with 311 additions and 8 deletions

View file

@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://dwr53ucg07nla"
path="res://.godot/imported/Oliver Buckland - Dead God Graveyard .mp3-22cfd929c244fa24654efd56bbc029db.mp3str"
[deps]
source_file="res://assets/audio/music/Oliver Buckland - Dead God Graveyard .mp3"
dest_files=["res://.godot/imported/Oliver Buckland - Dead God Graveyard .mp3-22cfd929c244fa24654efd56bbc029db.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

View file

@ -0,0 +1,17 @@
shader_type canvas_item;
uniform sampler2D noise;
float rng(vec2 st)
{
return fract(sin(dot(st,vec2(16.125125,61.2155215125)))*12512.0);
}
void fragment() {
float capped_time = (sin(TIME/4.0) + 1.0);
if (abs(UV.x + UV.y - capped_time) < 0.05 || abs(UV.x + UV.y - capped_time - 0.75) < 0.05)
{
COLOR.rgb = vec3(255.0/255.0,127.0/255.0,80.0/255.0);
}
COLOR.a = COLOR.a*texture(noise,UV).a;
}

View file

@ -0,0 +1 @@
uid://d0rylce8i5xtg

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

After

Width:  |  Height:  |  Size: 31 KiB

Before After
Before After

BIN
assets/sprites/gold.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dfmi4cgn6hmsj"
path="res://.godot/imported/gold.png-c9486b6d2b144dc0f2b6faa5d7a615d4.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/gold.png"
dest_files=["res://.godot/imported/gold.png-c9486b6d2b144dc0f2b6faa5d7a615d4.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 25 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://3m6opnieiyr2"
path="res://.godot/imported/golden_bg.png-f122c61fcac80f54fa09625ea5d266ea.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/golden_bg.png"
dest_files=["res://.godot/imported/golden_bg.png-f122c61fcac80f54fa09625ea5d266ea.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1