wave delay

This commit is contained in:
Rendo 2025-07-16 16:12:50 +05:00
commit 7864160dcf
6 changed files with 97 additions and 72 deletions

View file

@ -1,5 +1,6 @@
using Godot;
using System;
using System.Globalization;
[Tool]
public partial class AdventureResourceInspector : Node
@ -38,6 +39,9 @@ public partial class AdventureResourceInspector : Node
root.SetText(0, "Level");
EmitSignal(SignalName.Refreshed);
var initial = tree.CreateItem(root);
initial.SetText(0, "Initial data");
for (int i = 0; i < heldResource.waves.Count; i++)
{
var item = tree.CreateItem(root);
@ -50,6 +54,13 @@ public partial class AdventureResourceInspector : Node
var spawns = tree.CreateItem(item);
spawns.SetText(0, "Events");
var delay = tree.CreateItem(item);
if (heldResource.waves[i].customWaveDelay > 0)
delay.SetText(0, heldResource.waves[i].customWaveDelay.ToString(new CultureInfo("en-US")));
else
delay.SetText(0, "Delay");
delay.SetEditable(0, true);
}
}
@ -62,39 +73,64 @@ public partial class AdventureResourceInspector : Node
public void OnItemSelected()
{
var selected = tree.GetSelected();
if ((selected.GetParent() == root && selected.GetIndex() != 0) || selected.IsEditable(0)) return;
foreach (var child in editorContainer.GetChildren())
{
child.QueueFree();
}
var selected = tree.GetSelected();
if (selected == root)
{
GD.Print("level pressed");
return;
}
else
var index = selected.GetIndex();
if (index == 0 && selected.GetParent() == root)
{
if (selected.GetParent() == root) return;
var index = selected.GetIndex();
if (index == ORDERED)
GD.Print("Initial data selected");
return;
}
if (index == ORDERED)
{
var editor = zombieEditorScene.Instantiate<ZombieEditor>();
editorContainer.AddChild(editor);
editor.SetEditedWave(heldResource.waves[int.Parse(selected.GetParent().GetText(0).Split(" ")[1])]);
editor.SetEditedWave(heldResource.waves[GetWaveIndex(selected.GetParent())]);
return;
}
else if (index == EVENTS)
{
GD.Print("Events pressed");
return;
}
}
}
public void OnItemEdited()
{
var selected = tree.GetEdited();
if (float.TryParse(selected.GetText(0), new CultureInfo("en-US"), out float result))
{
heldResource.waves[GetWaveIndex(selected.GetParent())].customWaveDelay = result;
}
else
{
selected.SetText(0, "Delay");
heldResource.waves[GetWaveIndex(selected.GetParent())].customWaveDelay = 0;
}
}
public void OnTreeButtonClicked(TreeItem item, int column, int id, int button_index)
{
heldResource.waves.RemoveAt(item.GetIndex());
heldResource.waves.RemoveAt(GetWaveIndex(item));
RefreshTree();
}
private int GetWaveIndex(TreeItem waveTreeItem)
{
return int.Parse(waveTreeItem.GetText(0).Split(" ")[1]);
}
}