aloe balanced
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3 changed files with 19 additions and 5 deletions
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@ -1,5 +1,7 @@
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shader_type canvas_item;
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void fragment() {
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COLOR = vec4(1);
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//vec4 text = texture(TEXTURE,UV);
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vec3 argg = vec3(distance(vec2(0.5),UV));
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COLOR = vec4(argg,1);
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}
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