This commit is contained in:
Rendo 2025-07-12 04:20:57 +05:00
commit 850d7629e5
5 changed files with 23 additions and 47 deletions

View file

@ -43,18 +43,12 @@ material = SubResource("ShaderMaterial_sat5k")
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.999833, 0.999833)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999834, 0.999834)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.99983, 0.99983)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.999835, 0.999835)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999833, 0.999833)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999829, 0.999829)
@ -67,12 +61,8 @@ scale = Vector2(0.999828, 0.999828)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999827, 0.999827)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999828, 0.999828)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = -0.0474381
scale = Vector2(1, 1)
skew = -9.50098e-05
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
@ -84,10 +74,6 @@ position = Vector2(-4, -9)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.94109, 2.85781)
rotation = -0.0331358
scale = Vector2(0.999828, 0.999828)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999828, 0.999828)
[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4" node_paths=PackedStringArray("data")]
position = Vector2(-2.5, -13.5)
@ -116,15 +102,11 @@ thresholdPercentage = Array[float]([1.0, 0.667, 0.333])
position = Vector2(1, -6)
shape = SubResource("CircleShape2D_67t4t")
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
scale = Vector2(0.999828, 0.999828)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = -0.0502802
scale = Vector2(1, 1)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
position = Vector2(-0.99983, 12.9978)
rotation = -0.0414459
scale = Vector2(0.999655, 0.999655)