templates
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7 changed files with 421 additions and 60 deletions
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@ -5,9 +5,10 @@ using Godot.Collections;
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[Tool]
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public partial class AdventureLevelResource : Resource
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{
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[Export] public float startSun;
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[Export] public float startSun = 50;
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//[Export] public Array<Conditions> conditions;
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[Export(PropertyHint.Range,"0,1,0.01")] public float wavePercentage;
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[Export] public float standardWaveDelay;
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[Export] public float initialWaveDelay;
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[Export] public Array<WaveData> waves;
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}
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