Modifier frenzy

This commit is contained in:
Rendo 2025-07-26 05:02:44 +05:00
commit e8cb681103
16 changed files with 198 additions and 143 deletions

View file

@ -9,7 +9,7 @@
[ext_resource type="Texture2D" uid="uid://dacgbwohpmeed" path="res://assets/sprites/zombies/basic.png" id="6_xnora"]
[ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="7_b3p4o"]
[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="7_dn8ha"]
[ext_resource type="Script" uid="uid://dw7v3s4kbu7ma" path="res://scripts/entities/EatingStatistics.cs" id="8_b51fx"]
[ext_resource type="Script" uid="uid://dw7v3s4kbu7ma" path="res://scripts/entities/AnimationStatistics.cs" id="8_b51fx"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://dj0blope85bg7" path="res://assets/animations/zombies/basic_zombie_tree.tres" id="8_ckb7n"]
[ext_resource type="Script" uid="uid://dau0tfmlfiqmo" path="res://scripts/entities/EntityHPObserver.cs" id="8_mc1kl"]
[ext_resource type="Texture2D" uid="uid://dri70dxyks7xh" path="res://assets/sprites/zombies/hobo.png" id="9_b51fx"]
@ -815,7 +815,7 @@ metadata/_edit_lock_ = true
[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(-6, 3)
scale = Vector2(0.999836, 0.999836)
scale = Vector2(0.999834, 0.999834)
rest = Transform2D(1, 0, 0, 1, -6, 3)
editor_settings/show_bone_gizmo = false
@ -856,7 +856,7 @@ metadata/_edit_lock_ = true
[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(6, 4)
scale = Vector2(0.999836, 0.999836)
scale = Vector2(0.999835, 0.999835)
rest = Transform2D(1, 0, 0, 1, 6, 4)
editor_settings/show_bone_gizmo = false
@ -868,7 +868,7 @@ metadata/_edit_lock_ = true
[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
position = Vector2(-1, 13)
scale = Vector2(0.999833, 0.999833)
scale = Vector2(0.999835, 0.999835)
rest = Transform2D(1, 0, 0, 1, -1, 13)
editor_settings/show_bone_gizmo = false
@ -880,7 +880,7 @@ metadata/_edit_lock_ = true
[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
position = Vector2(6, 10)
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999831, 0.999831)
rest = Transform2D(1, 0, 0, 1, 6, 10)
auto_calculate_length_and_angle = false
length = 12.0
@ -904,7 +904,7 @@ editor_settings/show_bone_gizmo = false
z_index = -1
use_parent_material = true
position = Vector2(-14, -23)
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.999827, 0.999827)
rest = Transform2D(1, 0, 0, 1, -14, -23)
editor_settings/show_bone_gizmo = false
@ -916,13 +916,13 @@ metadata/_edit_lock_ = true
[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
position = Vector2(-2, 15)
scale = Vector2(0.999831, 0.999831)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -2, 15)
editor_settings/show_bone_gizmo = false
[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
position = Vector2(-1, 13)
scale = Vector2(0.999824, 0.999824)
scale = Vector2(0.999827, 0.999827)
rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false
length = 8.0
@ -950,7 +950,8 @@ metadata/_edit_lock_ = true
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-9, -21)
skew = -0.000473261
rotation = -0.0584133
skew = -0.000476003
rest = Transform2D(1, 0, 0, 1, -9, -21)
auto_calculate_length_and_angle = false
length = 24.0
@ -965,7 +966,7 @@ metadata/_edit_lock_ = true
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-10, -25)
scale = Vector2(0.999825, 0.999825)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -10, -25)
editor_settings/show_bone_gizmo = false
@ -987,22 +988,25 @@ offset = Vector2(-20, -24)
metadata/_edit_lock_ = true
[node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-16.0072, -8.007)
position = Vector2(-16, -8.00001)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_vcc72")
centered = false
offset = Vector2(-2, -2)
metadata/_edit_lock_ = true
[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-5.00342, -9.00735)
position = Vector2(-4, -9)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_kto0i")
centered = false
offset = Vector2(-2, -2)
metadata/_edit_lock_ = true
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-3, 3)
scale = Vector2(0.999831, 0.999831)
position = Vector2(-2.68751, 2.2458)
rotation = 0.00598567
scale = Vector2(0.99983, 0.99983)
texture = SubResource("AtlasTexture_x5uj2")
centered = false
offset = Vector2(-12, -2)
@ -1019,7 +1023,7 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
position = Vector2(-3, 3)
scale = Vector2(0.999831, 0.999831)
scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, -3, 3)
auto_calculate_length_and_angle = false
length = 11.0
@ -1053,7 +1057,7 @@ remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-1, -20)
scale = Vector2(0.999831, 0.999831)
scale = Vector2(0.999832, 0.999832)
rest = Transform2D(1, 0, 0, 1, -1, -20)
editor_settings/show_bone_gizmo = false
@ -1075,8 +1079,8 @@ minTorque = -45.0
maxTorque = 45.0
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
rotation = 1.5708
scale = Vector2(1, 1)
rotation = 0.0631719
scale = Vector2(0.999997, 0.999997)
texture = SubResource("AtlasTexture_auqeq")
centered = false
offset = Vector2(-5, 0)
@ -1084,8 +1088,9 @@ metadata/_edit_lock_ = true
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
show_behind_parent = true
position = Vector2(-2.00154, 13.0058)
scale = Vector2(0.999663, 0.999663)
position = Vector2(-0.99983, 12.9978)
rotation = -0.123862
scale = Vector2(0.999657, 0.999657)
texture = SubResource("AtlasTexture_vlvtp")
centered = false
offset = Vector2(-4, -1)
@ -1101,13 +1106,13 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
position = Vector2(-2, 14)
scale = Vector2(0.999832, 0.999832)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -2, 14)
editor_settings/show_bone_gizmo = false
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
position = Vector2(-1, 13)
scale = Vector2(0.999833, 0.999833)
scale = Vector2(0.999826, 0.999826)
rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false
length = 6.0
@ -1130,6 +1135,7 @@ libraries = {
[node name="EatingStatistics" type="Node" parent="CanvasGroup/basic_zombie_walk/AnimationPlayer"]
script = ExtResource("8_b51fx")
animationName = "basic/eating"
trackToFind = "../../Eatbox"
[node name="Hitbox" type="Area2D" parent="."]
collision_layer = 8
@ -1161,6 +1167,7 @@ entity = NodePath("..")
[node name="Mover" type="Node" parent="."]
script = ExtResource("4_u5syx")
_speed = SubResource("Resource_ckb7n")
_speedControlMult = 2.03653
[node name="HitPlayer" type="Node" parent="."]
script = ExtResource("12_he8da")