Modifier frenzy
This commit is contained in:
parent
e9f230d4cc
commit
e8cb681103
16 changed files with 198 additions and 143 deletions
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@ -66,58 +66,58 @@ use_parent_material = false
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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use_parent_material = false
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use_parent_material = false
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scale = Vector2(0.999833, 0.999833)
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scale = Vector2(0.999829, 0.999829)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999837, 0.999837)
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scale = Vector2(0.999834, 0.999834)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999831, 0.999831)
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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use_parent_material = false
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use_parent_material = false
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scale = Vector2(0.999831, 0.999831)
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scale = Vector2(0.999831, 0.999831)
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999831, 0.999831)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.99983, 0.99983)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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use_parent_material = false
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use_parent_material = false
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999832, 0.999832)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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use_parent_material = false
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use_parent_material = false
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scale = Vector2(0.999823, 0.999823)
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scale = Vector2(0.999827, 0.999827)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999821, 0.999821)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999827, 0.999827)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = -0.107529
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rotation = 0.0622776
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skew = -0.000208616
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skew = -0.000231266
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999831, 0.999831)
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8.00001)
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position = Vector2(-16, -8)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -9)
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position = Vector2(-4, -9)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-2.86646, 2.6777)
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position = Vector2(-3.00076, 2.9987)
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rotation = -0.0751099
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rotation = 0.00604386
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999828, 0.999828)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999828, 0.999828)
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[node name="Hat" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
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[node name="Hat" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
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position = Vector2(-6, -8)
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position = Vector2(-6, -8)
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@ -129,23 +129,23 @@ texture = ExtResource("3_0nlp0")
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degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")])
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degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")])
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[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
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[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999824, 0.999824)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = -0.113972
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rotation = 0.0585546
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scale = Vector2(1, 1)
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scale = Vector2(0.999996, 0.999996)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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show_behind_parent = false
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show_behind_parent = false
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position = Vector2(-0.999829, 12.9978)
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.0939467
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rotation = -0.0258424
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scale = Vector2(0.999653, 0.999653)
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scale = Vector2(0.99965, 0.99965)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999826, 0.999826)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999823, 0.999823)
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scale = Vector2(0.99982, 0.99982)
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[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand" index="0"]
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[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand" index="0"]
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texture = SubResource("AtlasTexture_wfem3")
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texture = SubResource("AtlasTexture_wfem3")
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@ -164,7 +164,6 @@ _damage = SubResource("Resource_lea3a")
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[node name="Mover" parent="." index="4"]
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_v1iwd")
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_speed = SubResource("Resource_v1iwd")
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_speedControlMult = 0.47838
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[node name="HitPlayer" parent="." index="5"]
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[node name="HitPlayer" parent="." index="5"]
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playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")])
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playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")])
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@ -57,7 +57,7 @@ scale = Vector2(0.999835, 0.999835)
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scale = Vector2(0.999833, 0.999833)
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scale = Vector2(0.999833, 0.999833)
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999833, 0.999833)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999829, 0.999829)
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@ -1,7 +1,6 @@
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[gd_scene load_steps=66 format=3 uid="uid://bgqmwsb6ynm81"]
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[gd_scene load_steps=65 format=3 uid="uid://bgqmwsb6ynm81"]
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[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"]
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[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"]
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[ext_resource type="Script" uid="uid://bcc7skl7ts6sh" path="res://scripts/systems/effects/Effect.cs" id="2_yb81c"]
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[ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://assets/effects/GarlicEffect.tres" id="3_b583s"]
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[ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://assets/effects/GarlicEffect.tres" id="3_b583s"]
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[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="3_tu6af"]
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[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="3_tu6af"]
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[ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/entities/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"]
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[ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/entities/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"]
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@ -761,7 +760,7 @@ mult_value = 1.0
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[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
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[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
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_armor = NodePath("CanArmor")
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_armor = NodePath("CanArmor")
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MaxHP = 185.0
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MaxHP = 185.0
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_effectImmunities = Array[ExtResource("2_yb81c")]([ExtResource("3_b583s")])
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_effectImmunities = [ExtResource("3_b583s")]
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[node name="CanvasGroup" parent="." index="0"]
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[node name="CanvasGroup" parent="." index="0"]
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material = SubResource("ShaderMaterial_vn3j1")
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material = SubResource("ShaderMaterial_vn3j1")
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@ -773,16 +772,16 @@ scale = Vector2(0.999902, 0.999902)
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texture = SubResource("AtlasTexture_txjqc")
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texture = SubResource("AtlasTexture_txjqc")
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999831, 0.999831)
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[node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"]
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[node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"]
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texture = SubResource("AtlasTexture_b583s")
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texture = SubResource("AtlasTexture_b583s")
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999833, 0.999833)
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scale = Vector2(0.999832, 0.999832)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999835, 0.999835)
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[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
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[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
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texture = SubResource("AtlasTexture_uoit3")
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texture = SubResource("AtlasTexture_uoit3")
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texture = SubResource("AtlasTexture_vn3j1")
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texture = SubResource("AtlasTexture_vn3j1")
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.99983, 0.99983)
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[node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"]
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[node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"]
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texture = SubResource("AtlasTexture_yb81c")
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texture = SubResource("AtlasTexture_yb81c")
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@ -803,22 +802,22 @@ scale = Vector2(0.999832, 0.999832)
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texture = SubResource("AtlasTexture_nlwsb")
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texture = SubResource("AtlasTexture_nlwsb")
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999816, 0.999816)
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scale = Vector2(0.999814, 0.999814)
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[node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"]
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[node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"]
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texture = SubResource("AtlasTexture_8y6c0")
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texture = SubResource("AtlasTexture_8y6c0")
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999824, 0.999824)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999827, 0.999827)
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[node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"]
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[node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"]
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texture = SubResource("AtlasTexture_nc6p3")
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texture = SubResource("AtlasTexture_nc6p3")
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999817, 0.999817)
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scale = Vector2(0.999815, 0.999815)
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[node name="Right_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm/RightHand" index="0"]
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[node name="Right_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm/RightHand" index="0"]
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texture = SubResource("AtlasTexture_y0p2l")
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texture = SubResource("AtlasTexture_y0p2l")
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@ -830,7 +829,7 @@ texture = SubResource("AtlasTexture_op0h6")
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texture = SubResource("AtlasTexture_0s5wm")
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texture = SubResource("AtlasTexture_0s5wm")
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.0254695
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rotation = 0.0332545
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scale = Vector2(1e-05, 1e-05)
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scale = Vector2(1e-05, 1e-05)
|
||||||
|
|
||||||
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"]
|
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"]
|
||||||
|
|
@ -867,24 +866,19 @@ texture = SubResource("AtlasTexture_5selg")
|
||||||
position = Vector2(-4.9999, -5.0002)
|
position = Vector2(-4.9999, -5.0002)
|
||||||
shape = SubResource("CapsuleShape2D_4248q")
|
shape = SubResource("CapsuleShape2D_4248q")
|
||||||
|
|
||||||
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
|
|
||||||
scale = Vector2(0.999827, 0.999827)
|
|
||||||
|
|
||||||
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle" index="0"]
|
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle" index="0"]
|
||||||
texture = SubResource("AtlasTexture_pjhfy")
|
texture = SubResource("AtlasTexture_pjhfy")
|
||||||
|
|
||||||
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
|
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
|
||||||
position = Vector2(-16, -8)
|
position = Vector2(-16, -8.00001)
|
||||||
scale = Vector2(1, 1)
|
|
||||||
|
|
||||||
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
|
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
|
||||||
position = Vector2(-4, -9)
|
position = Vector2(-4, -9)
|
||||||
scale = Vector2(1, 1)
|
|
||||||
|
|
||||||
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
|
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
|
||||||
position = Vector2(-3, 3)
|
position = Vector2(-3, 3)
|
||||||
rotation = -0.0414244
|
rotation = -0.0540862
|
||||||
scale = Vector2(0.999831, 0.999831)
|
scale = Vector2(0.999834, 0.999834)
|
||||||
texture = SubResource("AtlasTexture_7cvmi")
|
texture = SubResource("AtlasTexture_7cvmi")
|
||||||
offset = Vector2(-14, -2)
|
offset = Vector2(-14, -2)
|
||||||
|
|
||||||
|
|
@ -916,7 +910,7 @@ _threshold = 0.333
|
||||||
_observedArmor = NodePath("../../../../../../../../../../CanArmor")
|
_observedArmor = NodePath("../../../../../../../../../../CanArmor")
|
||||||
|
|
||||||
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
|
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
|
||||||
scale = Vector2(0.999831, 0.999831)
|
scale = Vector2(0.999834, 0.999834)
|
||||||
|
|
||||||
[node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
|
[node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
|
||||||
position = Vector2(-0.0022974, -17.0131)
|
position = Vector2(-0.0022974, -17.0131)
|
||||||
|
|
@ -931,23 +925,24 @@ editor_settings/show_bone_gizmo = false
|
||||||
remote_path = NodePath("../../HeadParticle/Head/TrashcanLid/Trashcan_lid")
|
remote_path = NodePath("../../HeadParticle/Head/TrashcanLid/Trashcan_lid")
|
||||||
|
|
||||||
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"]
|
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"]
|
||||||
scale = Vector2(0.999823, 0.999823)
|
scale = Vector2(0.999825, 0.999825)
|
||||||
|
|
||||||
[node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"]
|
[node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"]
|
||||||
texture = SubResource("AtlasTexture_tebih")
|
texture = SubResource("AtlasTexture_tebih")
|
||||||
|
|
||||||
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
|
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
|
||||||
rotation = 0.0229755
|
rotation = 0.0299982
|
||||||
scale = Vector2(0.999996, 0.999996)
|
scale = Vector2(0.999995, 0.999995)
|
||||||
texture = SubResource("AtlasTexture_auxav")
|
texture = SubResource("AtlasTexture_auxav")
|
||||||
|
|
||||||
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
|
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
|
||||||
position = Vector2(-0.99983, 12.9978)
|
position = Vector2(-0.99983, 12.9978)
|
||||||
|
rotation = 0.0
|
||||||
scale = Vector2(0.999652, 0.999652)
|
scale = Vector2(0.999652, 0.999652)
|
||||||
texture = SubResource("AtlasTexture_dntsa")
|
texture = SubResource("AtlasTexture_dntsa")
|
||||||
|
|
||||||
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
|
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
|
||||||
scale = Vector2(0.999826, 0.999826)
|
scale = Vector2(0.999825, 0.999825)
|
||||||
|
|
||||||
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
|
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
|
||||||
scale = Vector2(0.999822, 0.999822)
|
scale = Vector2(0.999822, 0.999822)
|
||||||
|
|
@ -971,6 +966,7 @@ advance_expression_base_node = NodePath("../Behaviour")
|
||||||
|
|
||||||
[node name="Mover" parent="." index="4"]
|
[node name="Mover" parent="." index="4"]
|
||||||
_speed = SubResource("Resource_4248q")
|
_speed = SubResource("Resource_4248q")
|
||||||
|
_speedControlMult = 0.0
|
||||||
|
|
||||||
[node name="HitPlayer" parent="." index="5"]
|
[node name="HitPlayer" parent="." index="5"]
|
||||||
playlist = Array[AudioStream]([ExtResource("8_4248q"), ExtResource("9_tu6af")])
|
playlist = Array[AudioStream]([ExtResource("8_4248q"), ExtResource("9_tu6af")])
|
||||||
|
|
|
||||||
|
|
@ -9,7 +9,7 @@
|
||||||
[ext_resource type="Texture2D" uid="uid://dacgbwohpmeed" path="res://assets/sprites/zombies/basic.png" id="6_xnora"]
|
[ext_resource type="Texture2D" uid="uid://dacgbwohpmeed" path="res://assets/sprites/zombies/basic.png" id="6_xnora"]
|
||||||
[ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="7_b3p4o"]
|
[ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="7_b3p4o"]
|
||||||
[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="7_dn8ha"]
|
[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="7_dn8ha"]
|
||||||
[ext_resource type="Script" uid="uid://dw7v3s4kbu7ma" path="res://scripts/entities/EatingStatistics.cs" id="8_b51fx"]
|
[ext_resource type="Script" uid="uid://dw7v3s4kbu7ma" path="res://scripts/entities/AnimationStatistics.cs" id="8_b51fx"]
|
||||||
[ext_resource type="AnimationNodeStateMachine" uid="uid://dj0blope85bg7" path="res://assets/animations/zombies/basic_zombie_tree.tres" id="8_ckb7n"]
|
[ext_resource type="AnimationNodeStateMachine" uid="uid://dj0blope85bg7" path="res://assets/animations/zombies/basic_zombie_tree.tres" id="8_ckb7n"]
|
||||||
[ext_resource type="Script" uid="uid://dau0tfmlfiqmo" path="res://scripts/entities/EntityHPObserver.cs" id="8_mc1kl"]
|
[ext_resource type="Script" uid="uid://dau0tfmlfiqmo" path="res://scripts/entities/EntityHPObserver.cs" id="8_mc1kl"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dri70dxyks7xh" path="res://assets/sprites/zombies/hobo.png" id="9_b51fx"]
|
[ext_resource type="Texture2D" uid="uid://dri70dxyks7xh" path="res://assets/sprites/zombies/hobo.png" id="9_b51fx"]
|
||||||
|
|
@ -815,7 +815,7 @@ metadata/_edit_lock_ = true
|
||||||
[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
|
[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
|
||||||
use_parent_material = true
|
use_parent_material = true
|
||||||
position = Vector2(-6, 3)
|
position = Vector2(-6, 3)
|
||||||
scale = Vector2(0.999836, 0.999836)
|
scale = Vector2(0.999834, 0.999834)
|
||||||
rest = Transform2D(1, 0, 0, 1, -6, 3)
|
rest = Transform2D(1, 0, 0, 1, -6, 3)
|
||||||
editor_settings/show_bone_gizmo = false
|
editor_settings/show_bone_gizmo = false
|
||||||
|
|
||||||
|
|
@ -856,7 +856,7 @@ metadata/_edit_lock_ = true
|
||||||
[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
|
[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
|
||||||
use_parent_material = true
|
use_parent_material = true
|
||||||
position = Vector2(6, 4)
|
position = Vector2(6, 4)
|
||||||
scale = Vector2(0.999836, 0.999836)
|
scale = Vector2(0.999835, 0.999835)
|
||||||
rest = Transform2D(1, 0, 0, 1, 6, 4)
|
rest = Transform2D(1, 0, 0, 1, 6, 4)
|
||||||
editor_settings/show_bone_gizmo = false
|
editor_settings/show_bone_gizmo = false
|
||||||
|
|
||||||
|
|
@ -868,7 +868,7 @@ metadata/_edit_lock_ = true
|
||||||
|
|
||||||
[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
|
[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
|
||||||
position = Vector2(-1, 13)
|
position = Vector2(-1, 13)
|
||||||
scale = Vector2(0.999833, 0.999833)
|
scale = Vector2(0.999835, 0.999835)
|
||||||
rest = Transform2D(1, 0, 0, 1, -1, 13)
|
rest = Transform2D(1, 0, 0, 1, -1, 13)
|
||||||
editor_settings/show_bone_gizmo = false
|
editor_settings/show_bone_gizmo = false
|
||||||
|
|
||||||
|
|
@ -880,7 +880,7 @@ metadata/_edit_lock_ = true
|
||||||
|
|
||||||
[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
|
[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
|
||||||
position = Vector2(6, 10)
|
position = Vector2(6, 10)
|
||||||
scale = Vector2(0.999828, 0.999828)
|
scale = Vector2(0.999831, 0.999831)
|
||||||
rest = Transform2D(1, 0, 0, 1, 6, 10)
|
rest = Transform2D(1, 0, 0, 1, 6, 10)
|
||||||
auto_calculate_length_and_angle = false
|
auto_calculate_length_and_angle = false
|
||||||
length = 12.0
|
length = 12.0
|
||||||
|
|
@ -904,7 +904,7 @@ editor_settings/show_bone_gizmo = false
|
||||||
z_index = -1
|
z_index = -1
|
||||||
use_parent_material = true
|
use_parent_material = true
|
||||||
position = Vector2(-14, -23)
|
position = Vector2(-14, -23)
|
||||||
scale = Vector2(0.999826, 0.999826)
|
scale = Vector2(0.999827, 0.999827)
|
||||||
rest = Transform2D(1, 0, 0, 1, -14, -23)
|
rest = Transform2D(1, 0, 0, 1, -14, -23)
|
||||||
editor_settings/show_bone_gizmo = false
|
editor_settings/show_bone_gizmo = false
|
||||||
|
|
||||||
|
|
@ -916,13 +916,13 @@ metadata/_edit_lock_ = true
|
||||||
|
|
||||||
[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
|
[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
|
||||||
position = Vector2(-2, 15)
|
position = Vector2(-2, 15)
|
||||||
scale = Vector2(0.999831, 0.999831)
|
scale = Vector2(0.999828, 0.999828)
|
||||||
rest = Transform2D(1, 0, 0, 1, -2, 15)
|
rest = Transform2D(1, 0, 0, 1, -2, 15)
|
||||||
editor_settings/show_bone_gizmo = false
|
editor_settings/show_bone_gizmo = false
|
||||||
|
|
||||||
[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
|
[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
|
||||||
position = Vector2(-1, 13)
|
position = Vector2(-1, 13)
|
||||||
scale = Vector2(0.999824, 0.999824)
|
scale = Vector2(0.999827, 0.999827)
|
||||||
rest = Transform2D(1, 0, 0, 1, -1, 13)
|
rest = Transform2D(1, 0, 0, 1, -1, 13)
|
||||||
auto_calculate_length_and_angle = false
|
auto_calculate_length_and_angle = false
|
||||||
length = 8.0
|
length = 8.0
|
||||||
|
|
@ -950,7 +950,8 @@ metadata/_edit_lock_ = true
|
||||||
|
|
||||||
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
||||||
position = Vector2(-9, -21)
|
position = Vector2(-9, -21)
|
||||||
skew = -0.000473261
|
rotation = -0.0584133
|
||||||
|
skew = -0.000476003
|
||||||
rest = Transform2D(1, 0, 0, 1, -9, -21)
|
rest = Transform2D(1, 0, 0, 1, -9, -21)
|
||||||
auto_calculate_length_and_angle = false
|
auto_calculate_length_and_angle = false
|
||||||
length = 24.0
|
length = 24.0
|
||||||
|
|
@ -965,7 +966,7 @@ metadata/_edit_lock_ = true
|
||||||
|
|
||||||
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
||||||
position = Vector2(-10, -25)
|
position = Vector2(-10, -25)
|
||||||
scale = Vector2(0.999825, 0.999825)
|
scale = Vector2(0.999828, 0.999828)
|
||||||
rest = Transform2D(1, 0, 0, 1, -10, -25)
|
rest = Transform2D(1, 0, 0, 1, -10, -25)
|
||||||
editor_settings/show_bone_gizmo = false
|
editor_settings/show_bone_gizmo = false
|
||||||
|
|
||||||
|
|
@ -987,22 +988,25 @@ offset = Vector2(-20, -24)
|
||||||
metadata/_edit_lock_ = true
|
metadata/_edit_lock_ = true
|
||||||
|
|
||||||
[node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
[node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
||||||
position = Vector2(-16.0072, -8.007)
|
position = Vector2(-16, -8.00001)
|
||||||
|
scale = Vector2(1, 1)
|
||||||
texture = SubResource("AtlasTexture_vcc72")
|
texture = SubResource("AtlasTexture_vcc72")
|
||||||
centered = false
|
centered = false
|
||||||
offset = Vector2(-2, -2)
|
offset = Vector2(-2, -2)
|
||||||
metadata/_edit_lock_ = true
|
metadata/_edit_lock_ = true
|
||||||
|
|
||||||
[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
||||||
position = Vector2(-5.00342, -9.00735)
|
position = Vector2(-4, -9)
|
||||||
|
scale = Vector2(1, 1)
|
||||||
texture = SubResource("AtlasTexture_kto0i")
|
texture = SubResource("AtlasTexture_kto0i")
|
||||||
centered = false
|
centered = false
|
||||||
offset = Vector2(-2, -2)
|
offset = Vector2(-2, -2)
|
||||||
metadata/_edit_lock_ = true
|
metadata/_edit_lock_ = true
|
||||||
|
|
||||||
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
||||||
position = Vector2(-3, 3)
|
position = Vector2(-2.68751, 2.2458)
|
||||||
scale = Vector2(0.999831, 0.999831)
|
rotation = 0.00598567
|
||||||
|
scale = Vector2(0.99983, 0.99983)
|
||||||
texture = SubResource("AtlasTexture_x5uj2")
|
texture = SubResource("AtlasTexture_x5uj2")
|
||||||
centered = false
|
centered = false
|
||||||
offset = Vector2(-12, -2)
|
offset = Vector2(-12, -2)
|
||||||
|
|
@ -1019,7 +1023,7 @@ _observedEntity = NodePath("../../../../../../../..")
|
||||||
|
|
||||||
[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
|
[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
|
||||||
position = Vector2(-3, 3)
|
position = Vector2(-3, 3)
|
||||||
scale = Vector2(0.999831, 0.999831)
|
scale = Vector2(0.99983, 0.99983)
|
||||||
rest = Transform2D(1, 0, 0, 1, -3, 3)
|
rest = Transform2D(1, 0, 0, 1, -3, 3)
|
||||||
auto_calculate_length_and_angle = false
|
auto_calculate_length_and_angle = false
|
||||||
length = 11.0
|
length = 11.0
|
||||||
|
|
@ -1053,7 +1057,7 @@ remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
|
||||||
|
|
||||||
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
||||||
position = Vector2(-1, -20)
|
position = Vector2(-1, -20)
|
||||||
scale = Vector2(0.999831, 0.999831)
|
scale = Vector2(0.999832, 0.999832)
|
||||||
rest = Transform2D(1, 0, 0, 1, -1, -20)
|
rest = Transform2D(1, 0, 0, 1, -1, -20)
|
||||||
editor_settings/show_bone_gizmo = false
|
editor_settings/show_bone_gizmo = false
|
||||||
|
|
||||||
|
|
@ -1075,8 +1079,8 @@ minTorque = -45.0
|
||||||
maxTorque = 45.0
|
maxTorque = 45.0
|
||||||
|
|
||||||
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
|
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
|
||||||
rotation = 1.5708
|
rotation = 0.0631719
|
||||||
scale = Vector2(1, 1)
|
scale = Vector2(0.999997, 0.999997)
|
||||||
texture = SubResource("AtlasTexture_auqeq")
|
texture = SubResource("AtlasTexture_auqeq")
|
||||||
centered = false
|
centered = false
|
||||||
offset = Vector2(-5, 0)
|
offset = Vector2(-5, 0)
|
||||||
|
|
@ -1084,8 +1088,9 @@ metadata/_edit_lock_ = true
|
||||||
|
|
||||||
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
|
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
|
||||||
show_behind_parent = true
|
show_behind_parent = true
|
||||||
position = Vector2(-2.00154, 13.0058)
|
position = Vector2(-0.99983, 12.9978)
|
||||||
scale = Vector2(0.999663, 0.999663)
|
rotation = -0.123862
|
||||||
|
scale = Vector2(0.999657, 0.999657)
|
||||||
texture = SubResource("AtlasTexture_vlvtp")
|
texture = SubResource("AtlasTexture_vlvtp")
|
||||||
centered = false
|
centered = false
|
||||||
offset = Vector2(-4, -1)
|
offset = Vector2(-4, -1)
|
||||||
|
|
@ -1101,13 +1106,13 @@ _observedEntity = NodePath("../../../../../../../..")
|
||||||
|
|
||||||
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
|
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
|
||||||
position = Vector2(-2, 14)
|
position = Vector2(-2, 14)
|
||||||
scale = Vector2(0.999832, 0.999832)
|
scale = Vector2(0.999828, 0.999828)
|
||||||
rest = Transform2D(1, 0, 0, 1, -2, 14)
|
rest = Transform2D(1, 0, 0, 1, -2, 14)
|
||||||
editor_settings/show_bone_gizmo = false
|
editor_settings/show_bone_gizmo = false
|
||||||
|
|
||||||
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
|
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
|
||||||
position = Vector2(-1, 13)
|
position = Vector2(-1, 13)
|
||||||
scale = Vector2(0.999833, 0.999833)
|
scale = Vector2(0.999826, 0.999826)
|
||||||
rest = Transform2D(1, 0, 0, 1, -1, 13)
|
rest = Transform2D(1, 0, 0, 1, -1, 13)
|
||||||
auto_calculate_length_and_angle = false
|
auto_calculate_length_and_angle = false
|
||||||
length = 6.0
|
length = 6.0
|
||||||
|
|
@ -1130,6 +1135,7 @@ libraries = {
|
||||||
[node name="EatingStatistics" type="Node" parent="CanvasGroup/basic_zombie_walk/AnimationPlayer"]
|
[node name="EatingStatistics" type="Node" parent="CanvasGroup/basic_zombie_walk/AnimationPlayer"]
|
||||||
script = ExtResource("8_b51fx")
|
script = ExtResource("8_b51fx")
|
||||||
animationName = "basic/eating"
|
animationName = "basic/eating"
|
||||||
|
trackToFind = "../../Eatbox"
|
||||||
|
|
||||||
[node name="Hitbox" type="Area2D" parent="."]
|
[node name="Hitbox" type="Area2D" parent="."]
|
||||||
collision_layer = 8
|
collision_layer = 8
|
||||||
|
|
@ -1161,6 +1167,7 @@ entity = NodePath("..")
|
||||||
[node name="Mover" type="Node" parent="."]
|
[node name="Mover" type="Node" parent="."]
|
||||||
script = ExtResource("4_u5syx")
|
script = ExtResource("4_u5syx")
|
||||||
_speed = SubResource("Resource_ckb7n")
|
_speed = SubResource("Resource_ckb7n")
|
||||||
|
_speedControlMult = 2.03653
|
||||||
|
|
||||||
[node name="HitPlayer" type="Node" parent="."]
|
[node name="HitPlayer" type="Node" parent="."]
|
||||||
script = ExtResource("12_he8da")
|
script = ExtResource("12_he8da")
|
||||||
|
|
|
||||||
|
|
@ -1,10 +1,20 @@
|
||||||
[gd_scene load_steps=12 format=3 uid="uid://bdhod5c6o53ha"]
|
[gd_scene load_steps=15 format=3 uid="uid://bdhod5c6o53ha"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_vmbvr"]
|
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_vmbvr"]
|
||||||
|
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_63okc"]
|
||||||
[ext_resource type="Texture2D" uid="uid://coafh3mjharxo" path="res://assets/sprites/atlases/plants/spikeweed.png" id="2_ffrjr"]
|
[ext_resource type="Texture2D" uid="uid://coafh3mjharxo" path="res://assets/sprites/atlases/plants/spikeweed.png" id="2_ffrjr"]
|
||||||
[ext_resource type="Script" uid="uid://co7ttejdo2qot" path="res://scripts/entities/plants/AreaAttack.cs" id="3_hqtbm"]
|
[ext_resource type="Script" uid="uid://co7ttejdo2qot" path="res://scripts/entities/plants/AreaAttack.cs" id="3_hqtbm"]
|
||||||
[ext_resource type="AnimationLibrary" uid="uid://cen6ku4y01dyg" path="res://assets/animations/plants/spikeweed.res" id="3_nwshn"]
|
[ext_resource type="AnimationLibrary" uid="uid://cen6ku4y01dyg" path="res://assets/animations/plants/spikeweed.res" id="3_nwshn"]
|
||||||
[ext_resource type="Script" uid="uid://dqquodxaijmem" path="res://scripts/entities/plants/behaviours/SpikeweedBehaviour.cs" id="3_uhpn7"]
|
[ext_resource type="Script" uid="uid://dqquodxaijmem" path="res://scripts/entities/plants/behaviours/SpikeweedBehaviour.cs" id="3_uhpn7"]
|
||||||
|
[ext_resource type="Script" uid="uid://dw7v3s4kbu7ma" path="res://scripts/entities/AnimationStatistics.cs" id="5_yfuxj"]
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yfuxj"]
|
||||||
|
resource_local_to_scene = true
|
||||||
|
shader = ExtResource("2_63okc")
|
||||||
|
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
|
||||||
|
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
|
||||||
|
shader_parameter/selected = false
|
||||||
|
shader_parameter/blend = 0.0
|
||||||
|
|
||||||
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_jleqa"]
|
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_jleqa"]
|
||||||
|
|
||||||
|
|
@ -40,16 +50,21 @@ internal_id = "spikeweed"
|
||||||
MaxHP = 30.0
|
MaxHP = 30.0
|
||||||
|
|
||||||
[node name="Sprite2D" parent="." index="0"]
|
[node name="Sprite2D" parent="." index="0"]
|
||||||
|
material = SubResource("ShaderMaterial_yfuxj")
|
||||||
texture = ExtResource("2_ffrjr")
|
texture = ExtResource("2_ffrjr")
|
||||||
hframes = 10
|
hframes = 10
|
||||||
vframes = 2
|
vframes = 2
|
||||||
frame = 6
|
|
||||||
|
|
||||||
[node name="AnimationPlayer" parent="." index="1"]
|
[node name="AnimationPlayer" parent="." index="1"]
|
||||||
libraries = {
|
libraries = {
|
||||||
&"spikeweed": ExtResource("3_nwshn")
|
&"spikeweed": ExtResource("3_nwshn")
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[node name="DPSStatistics" type="Node" parent="AnimationPlayer" index="0"]
|
||||||
|
script = ExtResource("5_yfuxj")
|
||||||
|
animationName = "spikeweed/attack"
|
||||||
|
trackToFind = "Hitbox"
|
||||||
|
|
||||||
[node name="AnimationTree" parent="." index="2"]
|
[node name="AnimationTree" parent="." index="2"]
|
||||||
tree_root = SubResource("AnimationNodeBlendTree_63okc")
|
tree_root = SubResource("AnimationNodeBlendTree_63okc")
|
||||||
parameters/TimeScale/scale = 1.0
|
parameters/TimeScale/scale = 1.0
|
||||||
|
|
@ -68,5 +83,8 @@ _damage = 6
|
||||||
position = Vector2(0.5, 9)
|
position = Vector2(0.5, 9)
|
||||||
shape = SubResource("RectangleShape2D_1di76")
|
shape = SubResource("RectangleShape2D_1di76")
|
||||||
|
|
||||||
|
[node name="FlashController" parent="." index="5"]
|
||||||
|
shaderMaterial = SubResource("ShaderMaterial_yfuxj")
|
||||||
|
|
||||||
[connection signal="area_entered" from="Hitbox" to="Behaviour" method="OnHitboxEntered"]
|
[connection signal="area_entered" from="Hitbox" to="Behaviour" method="OnHitboxEntered"]
|
||||||
[connection signal="area_exited" from="Hitbox" to="Behaviour" method="OnHitboxExited"]
|
[connection signal="area_exited" from="Hitbox" to="Behaviour" method="OnHitboxExited"]
|
||||||
|
|
|
||||||
17
scripts/entities/AnimationStatistics.cs
Normal file
17
scripts/entities/AnimationStatistics.cs
Normal file
|
|
@ -0,0 +1,17 @@
|
||||||
|
using Godot;
|
||||||
|
|
||||||
|
public partial class AnimationStatistics : Node
|
||||||
|
{
|
||||||
|
[Export]
|
||||||
|
private string animationName;
|
||||||
|
[Export]
|
||||||
|
private string trackToFind;
|
||||||
|
private float invokationsPerSecond;
|
||||||
|
public override void _Ready()
|
||||||
|
{
|
||||||
|
var animation = GetParent<AnimationPlayer>().GetAnimation(animationName);
|
||||||
|
|
||||||
|
var track_id = animation.FindTrack(trackToFind,Animation.TrackType.Method);
|
||||||
|
invokationsPerSecond = animation.TrackGetKeyCount(track_id)/ animation.Length;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,16 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public partial class EatingStatistics : Node
|
|
||||||
{
|
|
||||||
[Export]
|
|
||||||
private string animationName;
|
|
||||||
private float bitesPerSecond;
|
|
||||||
public override void _Ready()
|
|
||||||
{
|
|
||||||
var animation = GetParent<AnimationPlayer>().GetAnimation(animationName);
|
|
||||||
|
|
||||||
var track_id = animation.FindTrack("../../Eatbox",Animation.TrackType.Method);
|
|
||||||
bitesPerSecond = animation.TrackGetKeyCount(track_id)/ animation.Length;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -48,18 +48,32 @@ public partial class Previewport : SubViewport
|
||||||
if (current_display is Entity entity)
|
if (current_display is Entity entity)
|
||||||
entity.DisableBrain();
|
entity.DisableBrain();
|
||||||
|
|
||||||
|
string descriptionText;
|
||||||
|
if (resource.isDescriptionParsed == false)
|
||||||
|
{
|
||||||
|
var unparsedDescription = Tr(resource.DescriptionKey);
|
||||||
|
var keys = GetRequestedKeys(unparsedDescription);
|
||||||
|
FillPlaceholders(keys, resource, current_display);
|
||||||
|
descriptionText = ReplaceTextUsingDict(keys, unparsedDescription);
|
||||||
|
|
||||||
var unparsedDescription = Tr(resource.DescriptionKey);
|
resource.parsedDescription = descriptionText;
|
||||||
var keys = GetRequestedKeys(unparsedDescription);
|
resource.isDescriptionParsed = true;
|
||||||
FillPlaceholders(keys, resource, current_display);
|
}
|
||||||
var parsedDescription = ReplaceTextUsingDict(keys, unparsedDescription);
|
else
|
||||||
|
{
|
||||||
|
descriptionText = resource.parsedDescription;
|
||||||
|
}
|
||||||
var rwd = Tr("rwd_" + resource.NameKey);
|
var rwd = Tr("rwd_" + resource.NameKey);
|
||||||
if (rwd == "rwd_" + resource.NameKey)
|
if (rwd == "rwd_" + resource.NameKey)
|
||||||
{
|
{
|
||||||
rwd = "";
|
rwd = "";
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rwd += "\n";
|
||||||
|
}
|
||||||
|
|
||||||
description.Text = rwd + "\n" + parsedDescription;
|
description.Text = rwd + descriptionText;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Dictionary<string, float> GetRequestedKeys(string text)
|
private Dictionary<string, float> GetRequestedKeys(string text)
|
||||||
|
|
@ -91,7 +105,7 @@ public partial class Previewport : SubViewport
|
||||||
var lookedObject = searchList[0];
|
var lookedObject = searchList[0];
|
||||||
searchList.RemoveAt(0);
|
searchList.RemoveAt(0);
|
||||||
|
|
||||||
if(lookedObject is Node lookedNode)
|
if (lookedObject is Node lookedNode)
|
||||||
searchList.AddRange(lookedNode.GetChildren());
|
searchList.AddRange(lookedNode.GetChildren());
|
||||||
if (lookedObject is Shooter shooter)
|
if (lookedObject is Shooter shooter)
|
||||||
{
|
{
|
||||||
|
|
@ -111,17 +125,12 @@ public partial class Previewport : SubViewport
|
||||||
|
|
||||||
foreach (var key in placeholderDictionary.Keys)
|
foreach (var key in placeholderDictionary.Keys)
|
||||||
{
|
{
|
||||||
string modifiers = "";
|
|
||||||
string request = key.Split('|')[0];
|
string request = key.Split('|')[0];
|
||||||
if (key.Split('|').Length == 2)
|
|
||||||
{
|
|
||||||
modifiers = key.Split('|')[1];
|
|
||||||
}
|
|
||||||
var namePropertyPair = request.Split('.');
|
var namePropertyPair = request.Split('.');
|
||||||
Variant property;
|
Variant property;
|
||||||
if (namePropertyPair.Length == 2)
|
if (namePropertyPair.Length == 2)
|
||||||
{
|
{
|
||||||
if ((namePropertyPair[0] == "?" && lookedObject != searchScene)||(namePropertyPair[0] != "?" && lookedObject is Node node && node.Name != namePropertyPair[0]))
|
if ((namePropertyPair[0] == "?" && lookedObject != searchScene) || (namePropertyPair[0] != "?" && lookedObject is Node node && node.Name != namePropertyPair[0]))
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
@ -138,33 +147,54 @@ public partial class Previewport : SubViewport
|
||||||
|
|
||||||
float value = property.As<float>();
|
float value = property.As<float>();
|
||||||
|
|
||||||
if (modifiers != "")
|
|
||||||
{
|
|
||||||
foreach (var c in modifiers)
|
|
||||||
{
|
|
||||||
switch (c)
|
|
||||||
{
|
|
||||||
case '%':
|
|
||||||
value *= 100;
|
|
||||||
break;
|
|
||||||
case '0':
|
|
||||||
case '1':
|
|
||||||
case '2':
|
|
||||||
case '3':
|
|
||||||
case '4':
|
|
||||||
case '5':
|
|
||||||
case '6':
|
|
||||||
case '7':
|
|
||||||
case '8':
|
|
||||||
case '9':
|
|
||||||
value *= c - '0';
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
placeholderDictionary[key] = value;
|
placeholderDictionary[key] = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Apply any modifiers
|
||||||
|
foreach (var key in placeholderDictionary.Keys)
|
||||||
|
{
|
||||||
|
if (key.Split('|').Length < 2) continue;
|
||||||
|
string[] modifiers = key.Split('|')[1..];
|
||||||
|
|
||||||
|
float value = placeholderDictionary[key];
|
||||||
|
|
||||||
|
foreach (var mod in modifiers)
|
||||||
|
{
|
||||||
|
if (mod != "")
|
||||||
|
{
|
||||||
|
switch (mod[0])
|
||||||
|
{
|
||||||
|
case '%':
|
||||||
|
value *= 100;
|
||||||
|
break;
|
||||||
|
case '*':
|
||||||
|
if (placeholderDictionary.ContainsKey(mod[1..]))
|
||||||
|
{
|
||||||
|
value *= placeholderDictionary[mod[1..]];
|
||||||
|
}
|
||||||
|
else if (float.TryParse(mod[1..], out float result))
|
||||||
|
{
|
||||||
|
value *= result;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case '/':
|
||||||
|
if (placeholderDictionary.ContainsKey(mod[1..]))
|
||||||
|
{
|
||||||
|
value /= placeholderDictionary[mod[1..]];
|
||||||
|
}
|
||||||
|
else if (float.TryParse(mod[1..], out float result))
|
||||||
|
{
|
||||||
|
value /= result;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
placeholderDictionary[key] = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private string ReplaceTextUsingDict(Dictionary<string, float> dictionary, string text)
|
private string ReplaceTextUsingDict(Dictionary<string, float> dictionary, string text)
|
||||||
|
|
|
||||||
|
|
@ -13,4 +13,6 @@ public partial class EntityResource : Resource
|
||||||
[Export] public CustomSeedpacketFrame CustomFrame;
|
[Export] public CustomSeedpacketFrame CustomFrame;
|
||||||
[Export] public int Order = 0;
|
[Export] public int Order = 0;
|
||||||
public string internal_id;
|
public string internal_id;
|
||||||
|
public string parsedDescription;
|
||||||
|
public bool isDescriptionParsed;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -40,9 +40,11 @@ Slow percentage: [color=STEEL_BLUE]{Multiplier|%}%[/color].","Очки здор
|
||||||
spikeweed,Spikeweed,Колючка
|
spikeweed,Spikeweed,Колючка
|
||||||
spikeweed_desc,"Health points: [color=DARK_RED]{MaxHP}[/color].
|
spikeweed_desc,"Health points: [color=DARK_RED]{MaxHP}[/color].
|
||||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||||
Damage per second: [color=DARK_RED]{_damage}[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
Damage per second: [color=DARK_RED]{_damage|*invokationsPerSecond}[/color].
|
||||||
|
[color=transparent]{invokationsPerSecond}[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||||
Урон в секунду: [color=DARK_RED]{_damage}[/color]."
|
Урон в секунду: [color=DARK_RED]{_damage|*invokationsPerSecond}[/color].
|
||||||
|
[color=transparent]{invokationsPerSecond}[/color]."
|
||||||
sunflower,Sunflower,Подсолнух
|
sunflower,Sunflower,Подсолнух
|
||||||
sunflower_desc,"Health points: [color=DARK_RED]{MaxHP}[/color]
|
sunflower_desc,"Health points: [color=DARK_RED]{MaxHP}[/color]
|
||||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||||
|
|
|
||||||
|
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|
|
@ -3,35 +3,35 @@ basic,Basic zombie,Обычный зомби
|
||||||
basic_desc,"The most basic zombie that Zomboss has.
|
basic_desc,"The most basic zombie that Zomboss has.
|
||||||
Health points: [color=darkred]{MaxHP}[/color].
|
Health points: [color=darkred]{MaxHP}[/color].
|
||||||
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
||||||
Attack speed: [color=darkred]{bitesPerSecond} Hz[/color].
|
Attack speed: [color=darkred]{invokationsPerSecond} Hz[/color].
|
||||||
Attack damage: [color=darkred]{Damage}[/color]. ","Самый обычный зомби, который есть у Зомбосса.
|
Attack damage: [color=darkred]{Damage}[/color]. ","Самый обычный зомби, который есть у Зомбосса.
|
||||||
Очки здоровья: [color=darkred]{MaxHP}[/color].
|
Очки здоровья: [color=darkred]{MaxHP}[/color].
|
||||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||||
Скорость атаки: [color=darkred]{bitesPerSecond} Гц[/color].
|
Скорость атаки: [color=darkred]{invokationsPerSecond} Гц[/color].
|
||||||
Урон от атаки: [color=darkred]{Damage}[/color]."
|
Урон от атаки: [color=darkred]{Damage}[/color]."
|
||||||
buckethead,Buckethead,Ведроголовый
|
buckethead,Buckethead,Ведроголовый
|
||||||
buckethead_desc,"Wears metal to protect his remaining brains. Equivalent of ~7 zombies.
|
buckethead_desc,"Wears metal to protect his remaining brains. Equivalent of ~7 zombies.
|
||||||
Health points: [color=darkred]{?.MaxHP}[/color].
|
Health points: [color=darkred]{?.MaxHP}[/color].
|
||||||
Armor points: [color=darkred]{Armor.MaxHP}[/color].
|
Armor points: [color=darkred]{Armor.MaxHP}[/color].
|
||||||
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
||||||
Attack speed: [color=darkred]{bitesPerSecond} Hz[/color].
|
Attack speed: [color=darkred]{invokationsPerSecond} Hz[/color].
|
||||||
Attack damage: [color=darkred]{Damage}[/color]. ","Носит ведро чтобы защитить остатки мозгов. Равен примерно 7 зомби.
|
Attack damage: [color=darkred]{Damage}[/color]. ","Носит ведро чтобы защитить остатки мозгов. Равен примерно 7 зомби.
|
||||||
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
||||||
Очки брони: [color=darkred]{Armor.MaxHP}[/color].
|
Очки брони: [color=darkred]{Armor.MaxHP}[/color].
|
||||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||||
Скорость атаки: [color=darkred]{bitesPerSecond} Гц[/color].
|
Скорость атаки: [color=darkred]{invokationsPerSecond} Гц[/color].
|
||||||
Урон от атаки: [color=darkred]{Damage}[/color]."
|
Урон от атаки: [color=darkred]{Damage}[/color]."
|
||||||
conehead,Conehead,Конусоголовый
|
conehead,Conehead,Конусоголовый
|
||||||
conehead_desc,"Armoured version of basic zombie. Equivalent of ~3 zombies.
|
conehead_desc,"Armoured version of basic zombie. Equivalent of ~3 zombies.
|
||||||
Health points: [color=darkred]{?.MaxHP}[/color].
|
Health points: [color=darkred]{?.MaxHP}[/color].
|
||||||
Armor points: [color=darkred]{Armor.MaxHP}[/color].
|
Armor points: [color=darkred]{Armor.MaxHP}[/color].
|
||||||
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
||||||
Attack speed: [color=darkred]{bitesPerSecond} Hz[/color].
|
Attack speed: [color=darkred]{invokationsPerSecond} Hz[/color].
|
||||||
Attack damage: [color=darkred]{Damage}[/color]. ","Бронированная версия базового зомби. Равен примерно трём зомби.
|
Attack damage: [color=darkred]{Damage}[/color]. ","Бронированная версия базового зомби. Равен примерно трём зомби.
|
||||||
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
||||||
Очки брони: [color=darkred]{Armor.MaxHP}[/color].
|
Очки брони: [color=darkred]{Armor.MaxHP}[/color].
|
||||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||||
Скорость атаки: [color=darkred]{bitesPerSecond} Гц[/color].
|
Скорость атаки: [color=darkred]{invokationsPerSecond} Гц[/color].
|
||||||
Урон от атаки: [color=darkred]{Damage}[/color]."
|
Урон от атаки: [color=darkred]{Damage}[/color]."
|
||||||
hobo,Trash can zombie,Зомби в мусорке
|
hobo,Trash can zombie,Зомби в мусорке
|
||||||
hobo_desc,"Some time in the past he met a great conqueror. Hates to live without his can. Equivalent of ~8 zombies.
|
hobo_desc,"Some time in the past he met a great conqueror. Hates to live without his can. Equivalent of ~8 zombies.
|
||||||
|
|
@ -39,15 +39,15 @@ hobo_desc,"Some time in the past he met a great conqueror. Hates to live without
|
||||||
Health points: [color=darkred]{?.MaxHP}[/color].
|
Health points: [color=darkred]{?.MaxHP}[/color].
|
||||||
Armor points: [color=darkred]{CanArmor.MaxHP}[/color].
|
Armor points: [color=darkred]{CanArmor.MaxHP}[/color].
|
||||||
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
||||||
Run speed: [color=darkred]{Speed|3} tiles/second[/color].
|
Run speed: [color=darkred]{Speed|*3} tiles/second[/color].
|
||||||
Attack speed when calm: [color=darkred]{bitesPerSecond} Hz[/color].
|
Attack speed when calm: [color=darkred]{invokationsPerSecond} Hz[/color].
|
||||||
Attack speed when enraged: [color=darkred]{bitesPerSecond|3} Hz[/color].
|
Attack speed when enraged: [color=darkred]{invokationsPerSecond|*3} Hz[/color].
|
||||||
Attack damage: [color=darkred]{Damage}[/color]. ","Однажды повстречал великого полководца. Ненавидит жить без своего ведра. Равен примерно 8 зомби.
|
Attack damage: [color=darkred]{Damage}[/color]. ","Однажды повстречал великого полководца. Ненавидит жить без своего ведра. Равен примерно 8 зомби.
|
||||||
[color=darkgreen]Имеет иммунитет к эффекту чеснока. [/color]
|
[color=darkgreen]Имеет иммунитет к эффекту чеснока. [/color]
|
||||||
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
||||||
Очки брони: [color=darkred]{CanArmor.MaxHP}[/color].
|
Очки брони: [color=darkred]{CanArmor.MaxHP}[/color].
|
||||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||||
Скорость бега: [color=darkred]{Speed|3} клеток/сек[/color].
|
Скорость бега: [color=darkred]{Speed|*3} клеток/сек[/color].
|
||||||
Скорость атаки в покое: [color=darkred]{bitesPerSecond} Гц[/color].
|
Скорость атаки в покое: [color=darkred]{invokationsPerSecond} Гц[/color].
|
||||||
Скорость атаки в гневе: [color=darkred]{bitesPerSecond|3} Гц[/color].
|
Скорость атаки в гневе: [color=darkred]{invokationsPerSecond|*3} Гц[/color].
|
||||||
Урон от атаки: [color=darkred]{Damage}[/color]. "
|
Урон от атаки: [color=darkred]{Damage}[/color]. "
|
||||||
|
|
|
||||||
|
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Loading…
Add table
Add a link
Reference in a new issue