Statistics done
This commit is contained in:
parent
6fbae10750
commit
e9f230d4cc
17 changed files with 218 additions and 153 deletions
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@ -127,6 +127,7 @@ cheat_unlock_all={
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[internationalization]
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locale/translations=PackedStringArray("res://translations/plants.en.translation", "res://translations/plants.ru.translation", "res://translations/zombies.en.translation", "res://translations/zombies.ru.translation", "res://translations/gui.en.translation", "res://translations/gui.ru.translation", "res://translations/rewards.en.translation", "res://translations/rewards.ru.translation")
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locale/test="en"
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[layer_names]
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@ -66,56 +66,58 @@ use_parent_material = false
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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use_parent_material = false
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scale = Vector2(0.999833, 0.999833)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999837, 0.999837)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999831, 0.999831)
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scale = Vector2(0.999834, 0.999834)
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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use_parent_material = false
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scale = Vector2(0.999833, 0.999833)
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scale = Vector2(0.999831, 0.999831)
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999827, 0.999827)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999825, 0.999825)
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scale = Vector2(0.999829, 0.999829)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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use_parent_material = false
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scale = Vector2(0.999824, 0.999824)
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scale = Vector2(0.999826, 0.999826)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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use_parent_material = false
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999823, 0.999823)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999828, 0.999828)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.99983, 0.99983)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.107886
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skew = -0.00020051
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rotation = -0.107529
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skew = -0.000208616
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999824, 0.999824)
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scale = Vector2(0.999828, 0.999828)
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8)
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scale = Vector2(1, 1)
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position = Vector2(-16, -8.00001)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -9)
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scale = Vector2(1, 1)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-3.00133, 2.99776)
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rotation = 0.01047
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scale = Vector2(0.999827, 0.999827)
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position = Vector2(-2.86646, 2.6777)
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rotation = -0.0751099
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scale = Vector2(0.999826, 0.999826)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999826, 0.999826)
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[node name="Hat" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
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position = Vector2(-6, -8)
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@ -127,23 +129,23 @@ texture = ExtResource("3_0nlp0")
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degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")])
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[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999827, 0.999827)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = 0.101436
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scale = Vector2(0.999999, 0.999999)
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rotation = -0.113972
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scale = Vector2(1, 1)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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show_behind_parent = false
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.0447677
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scale = Vector2(0.999657, 0.999657)
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position = Vector2(-0.999829, 12.9978)
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rotation = -0.0939467
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scale = Vector2(0.999653, 0.999653)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999832, 0.999832)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999823, 0.999823)
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[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand" index="0"]
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texture = SubResource("AtlasTexture_wfem3")
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@ -162,7 +164,7 @@ _damage = SubResource("Resource_lea3a")
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_v1iwd")
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_speedControlMult = 0.552086
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_speedControlMult = 0.47838
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[node name="HitPlayer" parent="." index="5"]
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playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")])
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@ -48,7 +48,7 @@ material = SubResource("ShaderMaterial_b8kja")
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scale = Vector2(0.999835, 0.999835)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999836, 0.999836)
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scale = Vector2(0.999837, 0.999837)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999835, 0.999835)
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@ -60,13 +60,13 @@ scale = Vector2(0.999833, 0.999833)
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scale = Vector2(0.999832, 0.999832)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999829, 0.999829)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.999829, 0.999829)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999827, 0.999827)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999828, 0.999828)
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@ -75,21 +75,21 @@ scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999827, 0.999827)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.126303
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rotation = -0.043512
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skew = -0.000153303
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999828, 0.999828)
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8)
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position = Vector2(-16, -8.00001)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -9)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-3.00155, 2.99737)
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rotation = 0.0122573
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position = Vector2(-2.94596, 2.86958)
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rotation = -0.0303934
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scale = Vector2(0.999829, 0.999829)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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@ -126,12 +126,12 @@ shape = SubResource("CircleShape2D_67t4t")
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scale = Vector2(0.999832, 0.999832)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = 0.118753
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rotation = -0.0461189
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scale = Vector2(1, 1)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.0524103
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rotation = -0.0380157
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scale = Vector2(0.999658, 0.999658)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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@ -145,7 +145,6 @@ _damage = SubResource("Resource_011r0")
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_b6mal")
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_speedControlMult = 0.801687
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[node name="HitPlayer" parent="." index="5"]
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playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")])
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@ -1,6 +1,7 @@
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[gd_scene load_steps=65 format=3 uid="uid://bgqmwsb6ynm81"]
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[gd_scene load_steps=66 format=3 uid="uid://bgqmwsb6ynm81"]
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[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"]
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[ext_resource type="Script" uid="uid://bcc7skl7ts6sh" path="res://scripts/systems/effects/Effect.cs" id="2_yb81c"]
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[ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://assets/effects/GarlicEffect.tres" id="3_b583s"]
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[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="3_tu6af"]
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[ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/entities/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"]
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@ -26,6 +27,7 @@
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resource_local_to_scene = true
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shader = ExtResource("23_nc6p3")
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shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/blend = 0.0
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shader_parameter/selected = false
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@ -759,7 +761,7 @@ mult_value = 1.0
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[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
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_armor = NodePath("CanArmor")
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MaxHP = 185.0
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_effectImmunities = [ExtResource("3_b583s")]
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_effectImmunities = Array[ExtResource("2_yb81c")]([ExtResource("3_b583s")])
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[node name="CanvasGroup" parent="." index="0"]
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material = SubResource("ShaderMaterial_vn3j1")
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@ -771,16 +773,16 @@ scale = Vector2(0.999902, 0.999902)
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texture = SubResource("AtlasTexture_txjqc")
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999834, 0.999834)
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[node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"]
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texture = SubResource("AtlasTexture_b583s")
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999833, 0.999833)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999832, 0.999832)
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[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
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texture = SubResource("AtlasTexture_uoit3")
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@ -789,25 +791,25 @@ texture = SubResource("AtlasTexture_uoit3")
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texture = SubResource("AtlasTexture_vn3j1")
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999829, 0.999829)
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[node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"]
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texture = SubResource("AtlasTexture_yb81c")
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999832, 0.999832)
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[node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"]
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texture = SubResource("AtlasTexture_nlwsb")
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999818, 0.999818)
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scale = Vector2(0.999816, 0.999816)
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[node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"]
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texture = SubResource("AtlasTexture_8y6c0")
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999826, 0.999826)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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scale = Vector2(0.999828, 0.999828)
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@ -816,7 +818,7 @@ scale = Vector2(0.999828, 0.999828)
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texture = SubResource("AtlasTexture_nc6p3")
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999814, 0.999814)
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scale = Vector2(0.999817, 0.999817)
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[node name="Right_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm/RightHand" index="0"]
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texture = SubResource("AtlasTexture_y0p2l")
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@ -828,7 +830,7 @@ texture = SubResource("AtlasTexture_op0h6")
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texture = SubResource("AtlasTexture_0s5wm")
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.0564365
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rotation = 0.0254695
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scale = Vector2(1e-05, 1e-05)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"]
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@ -873,14 +875,16 @@ texture = SubResource("AtlasTexture_pjhfy")
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8)
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scale = Vector2(1, 1)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -9)
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scale = Vector2(1, 1)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-3, 3)
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rotation = -0.0917904
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scale = Vector2(0.999825, 0.999825)
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rotation = -0.0414244
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scale = Vector2(0.999831, 0.999831)
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texture = SubResource("AtlasTexture_7cvmi")
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offset = Vector2(-14, -2)
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@ -912,7 +916,7 @@ _threshold = 0.333
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_observedArmor = NodePath("../../../../../../../../../../CanArmor")
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
|
||||
scale = Vector2(0.999825, 0.999825)
|
||||
scale = Vector2(0.999831, 0.999831)
|
||||
|
||||
[node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
|
||||
position = Vector2(-0.0022974, -17.0131)
|
||||
|
|
@ -927,24 +931,23 @@ editor_settings/show_bone_gizmo = false
|
|||
remote_path = NodePath("../../HeadParticle/Head/TrashcanLid/Trashcan_lid")
|
||||
|
||||
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"]
|
||||
scale = Vector2(0.999826, 0.999826)
|
||||
scale = Vector2(0.999823, 0.999823)
|
||||
|
||||
[node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"]
|
||||
texture = SubResource("AtlasTexture_tebih")
|
||||
|
||||
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
|
||||
rotation = 0.0509104
|
||||
scale = Vector2(1, 1)
|
||||
rotation = 0.0229755
|
||||
scale = Vector2(0.999996, 0.999996)
|
||||
texture = SubResource("AtlasTexture_auxav")
|
||||
|
||||
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
|
||||
position = Vector2(-0.99983, 12.9978)
|
||||
rotation = 3.72659e-09
|
||||
scale = Vector2(0.999652, 0.999652)
|
||||
texture = SubResource("AtlasTexture_dntsa")
|
||||
|
||||
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
scale = Vector2(0.999826, 0.999826)
|
||||
|
||||
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
|
||||
scale = Vector2(0.999822, 0.999822)
|
||||
|
|
@ -956,6 +959,9 @@ libraries = {
|
|||
&"hobo": ExtResource("8_yb81c")
|
||||
}
|
||||
|
||||
[node name="EatingStatistics" parent="CanvasGroup/basic_zombie_walk/AnimationPlayer" index="0"]
|
||||
animationName = "hobo/eating_without_arms"
|
||||
|
||||
[node name="Eatbox" parent="." index="2"]
|
||||
_damage = SubResource("Resource_n380g")
|
||||
|
||||
|
|
@ -965,7 +971,6 @@ advance_expression_base_node = NodePath("../Behaviour")
|
|||
|
||||
[node name="Mover" parent="." index="4"]
|
||||
_speed = SubResource("Resource_4248q")
|
||||
_speedControlMult = 0.0
|
||||
|
||||
[node name="HitPlayer" parent="." index="5"]
|
||||
playlist = Array[AudioStream]([ExtResource("8_4248q"), ExtResource("9_tu6af")])
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=60 format=3 uid="uid://co11v3w8hbwgf"]
|
||||
[gd_scene load_steps=61 format=3 uid="uid://co11v3w8hbwgf"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dildme6epx8l4" path="res://scripts/entities/zombies/RuntimeZombieData.cs" id="1_qq3f1"]
|
||||
[ext_resource type="Material" uid="uid://jr0vpg030jqv" path="res://assets/ZombieMaterial.tres" id="2_b51fx"]
|
||||
|
|
@ -9,6 +9,7 @@
|
|||
[ext_resource type="Texture2D" uid="uid://dacgbwohpmeed" path="res://assets/sprites/zombies/basic.png" id="6_xnora"]
|
||||
[ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="7_b3p4o"]
|
||||
[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="7_dn8ha"]
|
||||
[ext_resource type="Script" uid="uid://dw7v3s4kbu7ma" path="res://scripts/entities/EatingStatistics.cs" id="8_b51fx"]
|
||||
[ext_resource type="AnimationNodeStateMachine" uid="uid://dj0blope85bg7" path="res://assets/animations/zombies/basic_zombie_tree.tres" id="8_ckb7n"]
|
||||
[ext_resource type="Script" uid="uid://dau0tfmlfiqmo" path="res://scripts/entities/EntityHPObserver.cs" id="8_mc1kl"]
|
||||
[ext_resource type="Texture2D" uid="uid://dri70dxyks7xh" path="res://assets/sprites/zombies/hobo.png" id="9_b51fx"]
|
||||
|
|
@ -949,7 +950,6 @@ metadata/_edit_lock_ = true
|
|||
|
||||
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
||||
position = Vector2(-9, -21)
|
||||
rotation = 0.066195
|
||||
skew = -0.000473261
|
||||
rest = Transform2D(1, 0, 0, 1, -9, -21)
|
||||
auto_calculate_length_and_angle = false
|
||||
|
|
@ -987,22 +987,21 @@ offset = Vector2(-20, -24)
|
|||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
||||
position = Vector2(-16, -8)
|
||||
position = Vector2(-16.0072, -8.007)
|
||||
texture = SubResource("AtlasTexture_vcc72")
|
||||
centered = false
|
||||
offset = Vector2(-2, -2)
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
||||
position = Vector2(-4, -9)
|
||||
position = Vector2(-5.00342, -9.00735)
|
||||
texture = SubResource("AtlasTexture_kto0i")
|
||||
centered = false
|
||||
offset = Vector2(-2, -2)
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
||||
position = Vector2(-3.00081, 2.99862)
|
||||
rotation = 0.00642401
|
||||
position = Vector2(-3, 3)
|
||||
scale = Vector2(0.999831, 0.999831)
|
||||
texture = SubResource("AtlasTexture_x5uj2")
|
||||
centered = false
|
||||
|
|
@ -1076,7 +1075,7 @@ minTorque = -45.0
|
|||
maxTorque = 45.0
|
||||
|
||||
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
|
||||
rotation = 0.0622378
|
||||
rotation = 1.5708
|
||||
scale = Vector2(1, 1)
|
||||
texture = SubResource("AtlasTexture_auqeq")
|
||||
centered = false
|
||||
|
|
@ -1085,8 +1084,7 @@ metadata/_edit_lock_ = true
|
|||
|
||||
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
|
||||
show_behind_parent = true
|
||||
position = Vector2(-0.99983, 12.9978)
|
||||
rotation = -0.0274679
|
||||
position = Vector2(-2.00154, 13.0058)
|
||||
scale = Vector2(0.999663, 0.999663)
|
||||
texture = SubResource("AtlasTexture_vlvtp")
|
||||
centered = false
|
||||
|
|
@ -1129,6 +1127,10 @@ libraries = {
|
|||
&"basic": ExtResource("9_y6afe")
|
||||
}
|
||||
|
||||
[node name="EatingStatistics" type="Node" parent="CanvasGroup/basic_zombie_walk/AnimationPlayer"]
|
||||
script = ExtResource("8_b51fx")
|
||||
animationName = "basic/eating"
|
||||
|
||||
[node name="Hitbox" type="Area2D" parent="."]
|
||||
collision_layer = 8
|
||||
collision_mask = 0
|
||||
|
|
|
|||
16
scripts/entities/EatingStatistics.cs
Normal file
16
scripts/entities/EatingStatistics.cs
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
using Godot;
|
||||
using System;
|
||||
|
||||
public partial class EatingStatistics : Node
|
||||
{
|
||||
[Export]
|
||||
private string animationName;
|
||||
private float bitesPerSecond;
|
||||
public override void _Ready()
|
||||
{
|
||||
var animation = GetParent<AnimationPlayer>().GetAnimation(animationName);
|
||||
|
||||
var track_id = animation.FindTrack("../../Eatbox",Animation.TrackType.Method);
|
||||
bitesPerSecond = animation.TrackGetKeyCount(track_id)/ animation.Length;
|
||||
}
|
||||
}
|
||||
1
scripts/entities/EatingStatistics.cs.uid
Normal file
1
scripts/entities/EatingStatistics.cs.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://dw7v3s4kbu7ma
|
||||
|
|
@ -53,8 +53,13 @@ public partial class Previewport : SubViewport
|
|||
var keys = GetRequestedKeys(unparsedDescription);
|
||||
FillPlaceholders(keys, resource, current_display);
|
||||
var parsedDescription = ReplaceTextUsingDict(keys, unparsedDescription);
|
||||
var rwd = Tr("rwd_" + resource.NameKey);
|
||||
if (rwd == "rwd_" + resource.NameKey)
|
||||
{
|
||||
rwd = "";
|
||||
}
|
||||
|
||||
description.Text = Tr("rwd_" + resource.NameKey) + "\n" + parsedDescription;
|
||||
description.Text = rwd + "\n" + parsedDescription;
|
||||
}
|
||||
|
||||
private Dictionary<string, float> GetRequestedKeys(string text)
|
||||
|
|
@ -106,7 +111,13 @@ public partial class Previewport : SubViewport
|
|||
|
||||
foreach (var key in placeholderDictionary.Keys)
|
||||
{
|
||||
var namePropertyPair = key.Split('.');
|
||||
string modifiers = "";
|
||||
string request = key.Split('|')[0];
|
||||
if (key.Split('|').Length == 2)
|
||||
{
|
||||
modifiers = key.Split('|')[1];
|
||||
}
|
||||
var namePropertyPair = request.Split('.');
|
||||
Variant property;
|
||||
if (namePropertyPair.Length == 2)
|
||||
{
|
||||
|
|
@ -124,7 +135,35 @@ public partial class Previewport : SubViewport
|
|||
{
|
||||
continue;
|
||||
}
|
||||
placeholderDictionary[key] = property.As<float>();
|
||||
|
||||
float value = property.As<float>();
|
||||
|
||||
if (modifiers != "")
|
||||
{
|
||||
foreach (var c in modifiers)
|
||||
{
|
||||
switch (c)
|
||||
{
|
||||
case '%':
|
||||
value *= 100;
|
||||
break;
|
||||
case '0':
|
||||
case '1':
|
||||
case '2':
|
||||
case '3':
|
||||
case '4':
|
||||
case '5':
|
||||
case '6':
|
||||
case '7':
|
||||
case '8':
|
||||
case '9':
|
||||
value *= c - '0';
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
placeholderDictionary[key] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,82 +1,82 @@
|
|||
keys,en,ru
|
||||
aloe,Aloe,Алоэ
|
||||
aloe_desc,"Health points: [color=DARK_RED]6 bites[/color]
|
||||
Reload time: [color=DARK_RED]15 seconds[/color].
|
||||
Ability recharge time: [color=DARK_RED]20 seconds[/color].
|
||||
Heals plant when it has [color=DARK_RED]third[/color] of its health.","Очки здоровья: [color=dark_red]{MaxHP}[/color].
|
||||
aloe_desc,"Health points: [color=DARK_RED]{MaxHP}[/color]
|
||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||
Ability recharge time: [color=DARK_RED]{wait_time} seconds[/color].
|
||||
Heals plant when it has [color=DARK_RED]{_hpTreshold|%}%[/color] of its health.","Очки здоровья: [color=dark_red]{MaxHP}[/color].
|
||||
Время перезарядки: [color=dark_red]{ReloadTime} секунд[/color].
|
||||
Время перезарядки способности: [color=dark_red]{wait_time} секунд[/color].
|
||||
Лечит растения [color=DARK_RED] с {_hpTreshold} долей[/color] здоровья."
|
||||
Лечит растения [color=DARK_RED] с {_hpTreshold|%}% [/color] здоровья."
|
||||
garlic,Garlic,Чеснок
|
||||
garlic_desc,"Health points: [color=DARK_RED]40 bites[/color]
|
||||
Reload time: [color=DARK_RED]15 seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color]
|
||||
garlic_desc,"Health points: [color=DARK_RED]{MaxHP}[/color]
|
||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color]
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color]."
|
||||
peashooter,Peashooter,Горохострел
|
||||
peashooter_desc,"Health points: [color=DARK_RED]6 bites[/color].
|
||||
Reload time: [color=DARK_RED]5 seconds[/color].
|
||||
Pea damage: [color=DARK_RED]1 pea[/color].
|
||||
Firerate: [color=DARK_RED]1.5 seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
peashooter_desc,"Health points: [color=DARK_RED]{MaxHP}[/color].
|
||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||
Pea damage: [color=DARK_RED]{_damage}[/color].
|
||||
Firerate: [color=DARK_RED]{FireTimer.wait_time} seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Урон от гороха: [color=DARK_RED]{_damage}[/color].
|
||||
Задержка стрельбы: [color=DARK_RED]{FireTimer.wait_time} секунды[/color]."
|
||||
potatomine,Potato mine,Картофельная мина
|
||||
potatomine_desc,"Health points: [color=DARK_RED]4 bites[/color].
|
||||
Reload time: [color=DARK_RED]25 seconds[/color].
|
||||
Explosion damage: [color=DARK_RED]600 peas[/color].
|
||||
Prime time: [color=DARK_RED]15 seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||
potatomine_desc,"Health points: [color=DARK_RED]{MaxHP}[/color].
|
||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||
Explosion damage: [color=DARK_RED]{damage}[/color].
|
||||
Prime time: [color=DARK_RED]{PrimeTimer.wait_time} seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Урон от взрыва: [color=DARK_RED]{damage}[/color].
|
||||
Время роста: [color=DARK_RED]{PrimeTimer.wait_time} секунд[/color]."
|
||||
snowpea,Snowpea,Снежный горох
|
||||
snowpea_desc,"Health points: [color=DARK_RED]6 bites[/color].
|
||||
Reload time: [color=DARK_RED]5 seconds[/color].
|
||||
Pea damage: [color=DARK_RED]1 pea[/color].
|
||||
Firerate: [color=DARK_RED]1.5 seconds[/color].
|
||||
Slow percentage: [color=STEEL_BLUE]25%[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
snowpea_desc,"Health points: [color=DARK_RED]{MaxHP}[/color].
|
||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||
Pea damage: [color=DARK_RED]{_damage}[/color].
|
||||
Firerate: [color=DARK_RED]{FireTimer.wait_time} seconds[/color].
|
||||
Slow percentage: [color=STEEL_BLUE]{Multiplier|%}%[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Урон от гороха: [color=DARK_RED]{_damage}[/color].
|
||||
Задержка стрельбы: [color=DARK_RED]{FireTimer.wait_time} секунды[/color].
|
||||
Доля замедления: [color=STEEL_BLUE]{Multiplier}[/color]."
|
||||
Процент замедления: [color=STEEL_BLUE]{Multiplier|%}%[/color]."
|
||||
spikeweed,Spikeweed,Колючка
|
||||
spikeweed_desc,"Health points: [color=DARK_RED]6 bites[/color].
|
||||
Reload time: [color=DARK_RED]5 seconds[/color].
|
||||
Damage per second: [color=DARK_RED]0.9 peas[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
spikeweed_desc,"Health points: [color=DARK_RED]{MaxHP}[/color].
|
||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||
Damage per second: [color=DARK_RED]{_damage}[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Урон в секунду: [color=DARK_RED]{_damage}[/color]."
|
||||
sunflower,Sunflower,Подсолнух
|
||||
sunflower_desc,"Health points: [color=DARK_RED]6 bites[/color]
|
||||
Reload time: [color=DARK_RED]5 seconds[/color].
|
||||
Initial sun production time: [color=DARK_RED]12 seconds[/color].
|
||||
Sun production time: [color=DARK_RED]24 seconds[/color](After first sun produced).","Очки здоровья: [color=DARK_RED]{MaxHP}[/color]
|
||||
sunflower_desc,"Health points: [color=DARK_RED]{MaxHP}[/color]
|
||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||
Initial sun production time: [color=DARK_RED]{StartTimer.wait_time} seconds[/color].
|
||||
Sun production time: [color=DARK_RED]{Timer.wait_time} seconds[/color](After first sun produced).","Очки здоровья: [color=DARK_RED]{MaxHP}[/color]
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Изначальная задержка выработки солнца: [color=DARK_RED]{StartTimer.wait_time} секунд[/color].
|
||||
Задержка выработки солнца: [color=DARK_RED]{Timer.wait_time} секунды[/color](После первого солнца)."
|
||||
threepeater,Threepeater,Тристрел
|
||||
threepeater_desc,"Health points: [color=DARK_RED]6 bites[/color].
|
||||
Reload time: [color=DARK_RED]5 seconds[/color].
|
||||
Pea damage: [color=DARK_RED]1 pea[/color] ([color=DARK_RED]3 pea[/color] when in close quarters).
|
||||
Firerate: [color=DARK_RED]1.6 seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
threepeater_desc,"Health points: [color=DARK_RED]{MaxHP}[/color].
|
||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||
Pea damage: [color=DARK_RED]{_damage}[/color].
|
||||
Firerate: [color=DARK_RED]{FireTimer.wait_time} seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Урон от гороха: [color=DARK_RED]{_damage}[/color].
|
||||
Задержка стрельбы: [color=DARK_RED]{FireTimer.wait_time} секунд[/color]."
|
||||
wallnut,Wallnut,Стенорех
|
||||
wallnut_desc,"Health points: [color=DARK_RED]120 bites[/color]
|
||||
Reload time: [color=DARK_RED]20 seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color]
|
||||
wallnut_desc,"Health points: [color=DARK_RED]{MaxHP}[/color]
|
||||
Reload time: [color=DARK_RED]{ReloadTime} seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color]
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color]."
|
||||
nerdus,Pickly cactus,Колкий кактус
|
||||
nerdus_desc,"He is very critical about other’s behaviour. He likes to pay people back in kind.
|
||||
Health points: [color=darkred] 400 bites[/color].
|
||||
Reload time: [color=darkred] 10 seconds[/color].
|
||||
Damage conversion: [color=darkred]1 bite = 1.6 peas [/color].","Он очень критичен к поведению других. Ему нравится отплачивать людям добром за добро.
|
||||
Health points: [color=darkred] {MaxHP}[/color].
|
||||
Reload time: [color=darkred] {ReloadTime} seconds[/color].
|
||||
Damage conversion: [color=darkred]1 bite = {bitesToPeas} peas [/color].","Он очень критичен к поведению других. Ему нравится отплачивать людям добром за добро.
|
||||
Очки здоровья: [color=darkred] {MaxHP}[/color].
|
||||
Время перезарядки: [color=darkred]{ReloadTime} секунд[/color].
|
||||
Конвертация урона: [color=darkred]1 укус = {bitesToPeas} горошин [/color]."
|
||||
cucumber,Cucumber,Огурец
|
||||
cucumber_desc,"He has a little trouble with differentiating left and right, so he doesn't make this choice at all.
|
||||
Health points: [color=darkred] 6 bites[/color].
|
||||
Reload time: [color=darkred] 5 seconds[/color].
|
||||
Seed damage: [color=darkred] 4 peas[/color].
|
||||
Firerate: [color=darkred] 5 seconds[/color].","Он имеет небольшие проблемы с различением левого и правого, поэтому он не думает об этом вовсе.
|
||||
Health points: [color=darkred] {MaxHP}[/color].
|
||||
Reload time: [color=darkred] {ReloadTime} seconds[/color].
|
||||
Seed damage: [color=darkred] {_damage}[/color].
|
||||
Firerate: [color=darkred] {FireTimer.wait_time} seconds[/color].","Он имеет небольшие проблемы с различением левого и правого, поэтому он не думает об этом вовсе.
|
||||
Очки здоровья: [color=darkred] {MaxHP}[/color].
|
||||
Время перезарядки: [color=darkred]{ReloadTime} секунд[/color].
|
||||
Урон семечка: [color=darkred] {_damage}[/color].
|
||||
|
|
|
|||
|
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|
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|
|||
key,en,ru
|
||||
rwd_aloe,Heals plants right in front of him that have third of hp.,"Лечит растения спереди от него, если у них треть здоровья."
|
||||
rwd_aloe,Heals damaged plants in front of him.,Лечит раненые растения спереди от него.
|
||||
rwd_cucumber,Shoots deadly projectiles up and down.,Стреляет смертоносными снарядами вверх и вниз.
|
||||
rwd_garlic,Redirects zombies on another lanes.,Перенаправляет зомби на другие линии.
|
||||
rwd_nerdus,Returns taken damage and redirects zombies that get hit.,Возвращает полученный урон и перенаправляет зомби на другие линии.
|
||||
|
|
|
|||
|
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|
|
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|
|||
keys,en,ru
|
||||
basic,Basic zombie,Обычный зомби
|
||||
basic_desc,"The most basic zombie that Zomboss has.
|
||||
Health points: [color=darkred]7 peas[/color].
|
||||
Walk speed: [color=darkred]0.2 tiles/second[/color].
|
||||
Attack speed: [color=darkred]2.67 Hz[/color].
|
||||
Attack damage: [color=darkred]1 bite[/color]. ","Самый обычный зомби, который есть у Зомбосса.
|
||||
Health points: [color=darkred]{MaxHP}[/color].
|
||||
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
||||
Attack speed: [color=darkred]{bitesPerSecond} Hz[/color].
|
||||
Attack damage: [color=darkred]{Damage}[/color]. ","Самый обычный зомби, который есть у Зомбосса.
|
||||
Очки здоровья: [color=darkred]{MaxHP}[/color].
|
||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||
Скорость атаки: [color=darkred]2.67 Гц[/color].
|
||||
Скорость атаки: [color=darkred]{bitesPerSecond} Гц[/color].
|
||||
Урон от атаки: [color=darkred]{Damage}[/color]."
|
||||
buckethead,Buckethead,Ведроголовый
|
||||
buckethead_desc,"Wears metal to protect his remaining brains. Equivalent of ~7 zombies.
|
||||
Health points: [color=darkred]7 peas[/color].
|
||||
Armour points: [color=darkred]39 peas[/color].
|
||||
Walk speed: [color=darkred]0.2 tiles/second[/color].
|
||||
Attack speed: [color=darkred]2.67 Hz[/color].
|
||||
Attack damage: [color=darkred]1 bite[/color]. ","Носит ведро чтобы защитить остатки мозгов. Равен примерно 7 зомби.
|
||||
Health points: [color=darkred]{?.MaxHP}[/color].
|
||||
Armor points: [color=darkred]{Armor.MaxHP}[/color].
|
||||
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
||||
Attack speed: [color=darkred]{bitesPerSecond} Hz[/color].
|
||||
Attack damage: [color=darkred]{Damage}[/color]. ","Носит ведро чтобы защитить остатки мозгов. Равен примерно 7 зомби.
|
||||
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
||||
Очки брони: [color=darkred]{Armor.MaxHP}[/color].
|
||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||
Скорость атаки: [color=darkred]2.67 Гц[/color].
|
||||
Скорость атаки: [color=darkred]{bitesPerSecond} Гц[/color].
|
||||
Урон от атаки: [color=darkred]{Damage}[/color]."
|
||||
conehead,Conehead,Конусоголовый
|
||||
conehead_desc,"Armoured version of basic zombie. Equivalent of ~3 zombies.
|
||||
Health points: [color=darkred]7 peas[/color].
|
||||
Armour points: [color=darkred]13 peas[/color].
|
||||
Walk speed: [color=darkred]0.2 tiles/second[/color].
|
||||
Attack speed: [color=darkred]2.67 Hz[/color].
|
||||
Attack damage: [color=darkred]1 bite[/color]. ","Бронированная версия базового зомби. Равен примерно трём зомби.
|
||||
Health points: [color=darkred]{?.MaxHP}[/color].
|
||||
Armor points: [color=darkred]{Armor.MaxHP}[/color].
|
||||
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
||||
Attack speed: [color=darkred]{bitesPerSecond} Hz[/color].
|
||||
Attack damage: [color=darkred]{Damage}[/color]. ","Бронированная версия базового зомби. Равен примерно трём зомби.
|
||||
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
||||
Очки брони: [color=darkred]{Armor.MaxHP}[/color].
|
||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||
Скорость атаки: [color=darkred]2.67 Гц[/color].
|
||||
Скорость атаки: [color=darkred]{bitesPerSecond} Гц[/color].
|
||||
Урон от атаки: [color=darkred]{Damage}[/color]."
|
||||
hobo,Trash can zombie,Зомби в мусорке
|
||||
hobo_desc,"Some time in the past he met a great conqueror. Hates to live without his can. Equivalent of ~8 zombies.
|
||||
[color=darkgreen]He is immune to garlic-like effects. [/color]
|
||||
Health points: [color=darkred]13 peas[/color].
|
||||
Armour points: [color=darkred]39 peas[/color].
|
||||
Walk speed: [color=darkred]0.2 tiles/second[/color].
|
||||
Run speed: [color=darkred]0.6 tiles/second[/color].
|
||||
Attack speed when calm: [color=darkred]1 Hz[/color].
|
||||
Attack speed when enraged: [color=darkred]8 Hz[/color].
|
||||
Attack damage: [color=darkred]1 bite[/color]. ","Однажды повстречал великого полководца. Ненавидит жить без своего ведра. Равен примерно 8 зомби.
|
||||
Health points: [color=darkred]{?.MaxHP}[/color].
|
||||
Armor points: [color=darkred]{CanArmor.MaxHP}[/color].
|
||||
Walk speed: [color=darkred]{Speed} tiles/second[/color].
|
||||
Run speed: [color=darkred]{Speed|3} tiles/second[/color].
|
||||
Attack speed when calm: [color=darkred]{bitesPerSecond} Hz[/color].
|
||||
Attack speed when enraged: [color=darkred]{bitesPerSecond|3} Hz[/color].
|
||||
Attack damage: [color=darkred]{Damage}[/color]. ","Однажды повстречал великого полководца. Ненавидит жить без своего ведра. Равен примерно 8 зомби.
|
||||
[color=darkgreen]Имеет иммунитет к эффекту чеснока. [/color]
|
||||
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
||||
Очки брони: [color=darkred]{CanArmor.MaxHP}[/color].
|
||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||
Скорость бега: [color=darkred]0.6 клеток/сек[/color].
|
||||
Скорость атаки в покое: [color=darkred]1 Гц[/color].
|
||||
Скорость атаки в гневе: [color=darkred]8 Гц[/color].
|
||||
Урон от атаки: [color=darkred]{Damge}[/color]. "
|
||||
Скорость бега: [color=darkred]{Speed|3} клеток/сек[/color].
|
||||
Скорость атаки в покое: [color=darkred]{bitesPerSecond} Гц[/color].
|
||||
Скорость атаки в гневе: [color=darkred]{bitesPerSecond|3} Гц[/color].
|
||||
Урон от атаки: [color=darkred]{Damage}[/color]. "
|
||||
|
|
|
|||
|
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Loading…
Add table
Add a link
Reference in a new issue