Zombie flash
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4 changed files with 73 additions and 2 deletions
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@ -3,6 +3,9 @@ using System;
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public partial class RuntimeZombieData : Node2D, IEntity
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{
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[Signal]
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public delegate void OnHPChangedEventHandler(int deltaHP);
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private int _hp;
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[Export]
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private int _maxHP;
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@ -22,6 +25,7 @@ public partial class RuntimeZombieData : Node2D, IEntity
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public void Heal(int amount)
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{
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_hp += amount;
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EmitSignal(SignalName.OnHPChanged,amount);
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if (MaxHp > 0)
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{
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@ -32,10 +36,12 @@ public partial class RuntimeZombieData : Node2D, IEntity
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public void TakeDamage(int amount)
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{
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_hp -= amount;
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EmitSignal(SignalName.OnHPChanged,-amount);
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if (_hp <= 0)
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{
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QueueFree();
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}
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}
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}
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