new version
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bf7208b359
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f37c5fb87c
2 changed files with 20 additions and 20 deletions
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@ -16,7 +16,7 @@ warnings/check_angle_interpolation_type_conflicting=false
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[application]
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config/name="Liberation of the Neighbourville"
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config/version="0.2.3"
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config/version="0.2.4"
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run/main_scene="uid://bfstrli64u23y"
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config/features=PackedStringArray("4.4", "C#", "Forward Plus")
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config/icon="res://icon.png"
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@ -761,16 +761,16 @@ scale = Vector2(0.999902, 0.999902)
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texture = SubResource("AtlasTexture_txjqc")
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999832, 0.999832)
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[node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"]
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texture = SubResource("AtlasTexture_b583s")
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999831, 0.999831)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999826, 0.999826)
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[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
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texture = SubResource("AtlasTexture_uoit3")
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@ -779,34 +779,34 @@ texture = SubResource("AtlasTexture_uoit3")
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texture = SubResource("AtlasTexture_vn3j1")
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999826, 0.999826)
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[node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"]
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texture = SubResource("AtlasTexture_yb81c")
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999827, 0.999827)
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[node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"]
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texture = SubResource("AtlasTexture_nlwsb")
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999821, 0.999821)
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scale = Vector2(0.999816, 0.999816)
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[node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"]
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texture = SubResource("AtlasTexture_8y6c0")
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999832, 0.999832)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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scale = Vector2(0.999823, 0.999823)
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scale = Vector2(0.99982, 0.99982)
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[node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"]
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texture = SubResource("AtlasTexture_nc6p3")
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999815, 0.999815)
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scale = Vector2(0.999819, 0.999819)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.999828, 0.999828)
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@ -821,7 +821,7 @@ texture = SubResource("AtlasTexture_op0h6")
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texture = SubResource("AtlasTexture_0s5wm")
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.0176863
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rotation = 0.0101791
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scale = Vector2(1e-05, 1e-05)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"]
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@ -863,15 +863,15 @@ scale = Vector2(0.999827, 0.999827)
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texture = SubResource("AtlasTexture_pjhfy")
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8)
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position = Vector2(-16, -7.99999)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -9)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-3, 3)
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rotation = -0.0287656
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scale = Vector2(0.999829, 0.999829)
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rotation = -0.0165557
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scale = Vector2(0.999831, 0.999831)
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texture = SubResource("AtlasTexture_7cvmi")
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offset = Vector2(-14, -2)
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@ -902,7 +902,7 @@ _threshold = 0.333
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_observedArmor = NodePath("../../../../../../../../../../CanArmor")
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999831, 0.999831)
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[node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
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position = Vector2(-0.0022974, -17.0131)
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@ -917,24 +917,24 @@ editor_settings/show_bone_gizmo = false
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remote_path = NodePath("../../HeadParticle/Head/TrashcanLid/Trashcan_lid")
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[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999821, 0.999821)
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[node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"]
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texture = SubResource("AtlasTexture_tebih")
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = 0.0159545
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scale = Vector2(0.999997, 0.999997)
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rotation = 0.00918239
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scale = Vector2(0.999996, 0.999996)
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texture = SubResource("AtlasTexture_auxav")
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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position = Vector2(-0.99983, 12.9978)
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rotation = 1.86329e-09
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rotation = 0.0
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scale = Vector2(0.999652, 0.999652)
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texture = SubResource("AtlasTexture_dntsa")
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999826, 0.999826)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999822, 0.999822)
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