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audio
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Fixed links
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2025-07-17 11:44:10 +05:00 |
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debug
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translations +1
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2025-07-12 22:32:12 +05:00 |
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gui
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level template is now more playable
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2025-07-19 18:55:45 +05:00 |
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level
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Fixed dead zombies invoking loose animation
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2025-07-18 14:30:21 +05:00 |
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particles
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Zombie death and damage indicators
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2025-07-12 00:15:17 +05:00 |
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plants
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Initial field spawns
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2025-07-18 03:36:49 +05:00 |
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resources
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Zombie editor
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2025-07-16 04:11:26 +05:00 |
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static-data
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sun is now scored on hover
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2025-07-19 19:03:41 +05:00 |
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systems
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Fixed links
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2025-07-17 11:44:10 +05:00 |
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zombies
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zombies are now only slowed, not reverb
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2025-07-19 18:17:23 +05:00 |
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Armor.cs
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Armor observer
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2025-07-12 16:56:36 +05:00 |
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Armor.cs.uid
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file refactor
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2025-07-11 22:35:36 +05:00 |
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ArmorHPObserver.cs
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Armor observer
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2025-07-12 16:56:36 +05:00 |
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ArmorHPObserver.cs.uid
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Armor observer
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2025-07-12 16:56:36 +05:00 |
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Cursor.cs
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Moved scripts to namespaces
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2024-09-29 15:06:51 +05:00 |
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Cursor.cs.uid
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Atrocities
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2025-06-14 21:20:28 +05:00 |
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DebugZombieSpawner.cs
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Survival mode ready
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2025-06-26 20:18:19 +05:00 |
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DebugZombieSpawner.cs.uid
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Debug zombie spawner
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2025-06-24 18:44:49 +05:00 |
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DegradingSprite.cs
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file refactor
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2025-07-11 22:35:36 +05:00 |
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DegradingSprite.cs.uid
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file refactor
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2025-07-11 22:35:36 +05:00 |
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Entity.cs
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pause now is not mandatory
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2025-07-17 20:57:18 +05:00 |
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Entity.cs.uid
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file refactor
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2025-07-11 22:35:36 +05:00 |
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EntityHPObserver.cs
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Zombie death and damage indicators
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2025-07-12 00:15:17 +05:00 |
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EntityHPObserver.cs.uid
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Zombie death and damage indicators
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2025-07-12 00:15:17 +05:00 |
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FlashComponent.cs
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file refactor
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2025-07-11 22:35:36 +05:00 |
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FlashComponent.cs.uid
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file refactor
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2025-07-11 22:35:36 +05:00 |
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IProjectile.cs
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file refactor
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2025-07-11 22:35:36 +05:00 |
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IProjectile.cs.uid
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file refactor
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2025-07-11 22:35:36 +05:00 |
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LevelButton.cs
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Atrocities
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2025-06-14 21:20:28 +05:00 |
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LevelButton.cs.uid
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Atrocities
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2025-06-14 21:20:28 +05:00 |
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LevelController.cs
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Fixed level restart
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2025-07-18 14:15:00 +05:00 |
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LevelController.cs.uid
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Atrocities
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2025-06-14 21:20:28 +05:00 |
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LevelGUIElements.cs
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file refactor
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2025-07-11 22:35:36 +05:00 |
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LevelGUIElements.cs.uid
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file refactor
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2025-07-11 22:35:36 +05:00 |
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LevelStateBrainDisabler.cs
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Initial field spawns
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2025-07-18 03:36:49 +05:00 |
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LevelStateBrainDisabler.cs.uid
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Initial field spawns
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2025-07-18 03:36:49 +05:00 |
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LinearProjectile.cs
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bebroska papairoska
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2025-07-18 04:08:13 +05:00 |
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LinearProjectile.cs.uid
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file refactor
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2025-07-11 22:35:36 +05:00 |
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sacrifice.gd
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main menu
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2025-07-01 17:31:12 +05:00 |
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sacrifice.gd.uid
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main menu
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2025-07-01 17:31:12 +05:00 |
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SettingsSerializer.cs
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Fixed links
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2025-07-17 11:44:10 +05:00 |
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SettingsSerializer.cs.uid
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Saving some parameters
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2025-07-12 08:43:56 +05:00 |
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Sun.cs
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sun is now scored on hover
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2025-07-19 19:03:41 +05:00 |
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Sun.cs.uid
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Atrocities
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2025-06-14 21:20:28 +05:00 |
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TimeScalableAnimationTree.cs
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file refactor
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2025-07-11 22:35:36 +05:00 |
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TimeScalableAnimationTree.cs.uid
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file refactor
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2025-07-11 22:35:36 +05:00 |
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TimeScalableTimer.cs
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file refactor
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2025-07-11 22:35:36 +05:00 |
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TimeScalableTimer.cs.uid
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file refactor
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2025-07-11 22:35:36 +05:00 |
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ZombieKillHandler.cs
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Zombie death and damage indicators
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2025-07-12 00:15:17 +05:00 |
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ZombieKillHandler.cs.uid
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Zombie death and damage indicators
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2025-07-12 00:15:17 +05:00 |