18 lines
563 B
C#
18 lines
563 B
C#
using Godot;
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using System;
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public partial class Cursor : Node
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{
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public static Cursor Instance { get; private set; }
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public override void _Ready()
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{
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Instance = this;
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SetDefaultCursorSet();
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}
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public void SetDefaultCursorSet()
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{
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Input.SetCustomMouseCursor(ResourceLoader.Load<Texture2D>("res://assets/sprites/atlases/cursor/default_arrow.png"));
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Input.SetCustomMouseCursor(ResourceLoader.Load<Texture2D>("res://assets/sprites/atlases/cursor/default_point.png"),shape:Input.CursorShape.PointingHand);
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}
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}
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