newlon/scripts/components
2025-07-07 23:27:36 +05:00
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gui Effects handling rework 2025-07-07 17:29:10 +05:00
level Plants now based on entity class 2025-07-07 16:55:48 +05:00
particles Audio system and rich text 2025-06-29 14:28:51 +05:00
plants Plants animation now supports timescale 2025-07-07 23:14:32 +05:00
zombies Zombie animation now supports timescale 2025-07-07 23:27:36 +05:00
Armor.cs Effects handling rework 2025-07-07 17:29:10 +05:00
Armor.cs.uid Atrocities 2025-06-14 21:20:28 +05:00
DegradingSprite.cs Effects handling rework 2025-07-07 17:29:10 +05:00
DegradingSprite.cs.uid egrading armor and universal veil 2025-07-01 14:53:12 +05:00
Entity.cs Plants animation now supports timescale 2025-07-07 23:14:32 +05:00
Entity.cs.uid new entity 2025-07-07 16:37:34 +05:00
FlashComponent.cs Improve flash 2025-06-26 21:18:59 +05:00
FlashComponent.cs.uid Atrocities 2025-06-14 21:20:28 +05:00
IProjectile.cs Moved scripts to namespaces 2024-09-29 15:06:51 +05:00
IProjectile.cs.uid Atrocities 2025-06-14 21:20:28 +05:00
LevelGUIElements.cs Moved scripts to namespaces 2024-09-29 15:06:51 +05:00
LevelGUIElements.cs.uid Atrocities 2025-06-14 21:20:28 +05:00
LinearProjectile.cs Effects handling rework 2025-07-07 17:29:10 +05:00
LinearProjectile.cs.uid Atrocities 2025-06-14 21:20:28 +05:00