newlon/scripts
2025-07-19 18:55:45 +05:00
..
audio Fixed links 2025-07-17 11:44:10 +05:00
debug translations +1 2025-07-12 22:32:12 +05:00
gui level template is now more playable 2025-07-19 18:55:45 +05:00
level Fixed dead zombies invoking loose animation 2025-07-18 14:30:21 +05:00
particles Zombie death and damage indicators 2025-07-12 00:15:17 +05:00
plants Initial field spawns 2025-07-18 03:36:49 +05:00
resources Zombie editor 2025-07-16 04:11:26 +05:00
static-data Decomposed utility 2025-07-17 11:37:54 +05:00
systems Fixed links 2025-07-17 11:44:10 +05:00
zombies zombies are now only slowed, not reverb 2025-07-19 18:17:23 +05:00
Armor.cs Armor observer 2025-07-12 16:56:36 +05:00
Armor.cs.uid file refactor 2025-07-11 22:35:36 +05:00
ArmorHPObserver.cs Armor observer 2025-07-12 16:56:36 +05:00
ArmorHPObserver.cs.uid Armor observer 2025-07-12 16:56:36 +05:00
Cursor.cs Moved scripts to namespaces 2024-09-29 15:06:51 +05:00
Cursor.cs.uid Atrocities 2025-06-14 21:20:28 +05:00
DebugZombieSpawner.cs Survival mode ready 2025-06-26 20:18:19 +05:00
DebugZombieSpawner.cs.uid Debug zombie spawner 2025-06-24 18:44:49 +05:00
DegradingSprite.cs file refactor 2025-07-11 22:35:36 +05:00
DegradingSprite.cs.uid file refactor 2025-07-11 22:35:36 +05:00
Entity.cs pause now is not mandatory 2025-07-17 20:57:18 +05:00
Entity.cs.uid file refactor 2025-07-11 22:35:36 +05:00
EntityHPObserver.cs Zombie death and damage indicators 2025-07-12 00:15:17 +05:00
EntityHPObserver.cs.uid Zombie death and damage indicators 2025-07-12 00:15:17 +05:00
FlashComponent.cs file refactor 2025-07-11 22:35:36 +05:00
FlashComponent.cs.uid file refactor 2025-07-11 22:35:36 +05:00
IProjectile.cs file refactor 2025-07-11 22:35:36 +05:00
IProjectile.cs.uid file refactor 2025-07-11 22:35:36 +05:00
LevelButton.cs Atrocities 2025-06-14 21:20:28 +05:00
LevelButton.cs.uid Atrocities 2025-06-14 21:20:28 +05:00
LevelController.cs Fixed level restart 2025-07-18 14:15:00 +05:00
LevelController.cs.uid Atrocities 2025-06-14 21:20:28 +05:00
LevelGUIElements.cs file refactor 2025-07-11 22:35:36 +05:00
LevelGUIElements.cs.uid file refactor 2025-07-11 22:35:36 +05:00
LevelStateBrainDisabler.cs Initial field spawns 2025-07-18 03:36:49 +05:00
LevelStateBrainDisabler.cs.uid Initial field spawns 2025-07-18 03:36:49 +05:00
LinearProjectile.cs bebroska papairoska 2025-07-18 04:08:13 +05:00
LinearProjectile.cs.uid file refactor 2025-07-11 22:35:36 +05:00
sacrifice.gd main menu 2025-07-01 17:31:12 +05:00
sacrifice.gd.uid main menu 2025-07-01 17:31:12 +05:00
SettingsSerializer.cs Fixed links 2025-07-17 11:44:10 +05:00
SettingsSerializer.cs.uid Saving some parameters 2025-07-12 08:43:56 +05:00
Sun.cs Audio system and rich text 2025-06-29 14:28:51 +05:00
Sun.cs.uid Atrocities 2025-06-14 21:20:28 +05:00
TimeScalableAnimationTree.cs file refactor 2025-07-11 22:35:36 +05:00
TimeScalableAnimationTree.cs.uid file refactor 2025-07-11 22:35:36 +05:00
TimeScalableTimer.cs file refactor 2025-07-11 22:35:36 +05:00
TimeScalableTimer.cs.uid file refactor 2025-07-11 22:35:36 +05:00
ZombieKillHandler.cs Zombie death and damage indicators 2025-07-12 00:15:17 +05:00
ZombieKillHandler.cs.uid Zombie death and damage indicators 2025-07-12 00:15:17 +05:00