newlon/resources/levels/balance_and_spawn_test.tres

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[gd_resource type="Resource" script_class="AdventureLevelResource" load_steps=6 format=3 uid="uid://ctbue7dex4umy"]
[ext_resource type="Script" uid="uid://bximdujbkj2n4" path="res://addons/pvzadventure/AdventureLevelResource.cs" id="1_46lr8"]
[ext_resource type="Script" uid="uid://cw7yc3i2lgcja" path="res://addons/pvzadventure/WaveEvent.cs" id="2_otfbt"]
[ext_resource type="Script" uid="uid://7rptlb5qr3b6" path="res://addons/pvzadventure/WaveData.cs" id="3_cugtx"]
[ext_resource type="Script" uid="uid://dl12rj75tk2qi" path="res://addons/pvzadventure/RowSpawn.cs" id="4_y1e37"]
[sub_resource type="Resource" id="Resource_qsvr4"]
script = ExtResource("3_cugtx")
zombiesOrdered = Array[ExtResource("4_y1e37")]([])
events = Array[ExtResource("2_otfbt")]([])
customWaveDelay = 0.0
isHugeWave = false
[resource]
script = ExtResource("1_46lr8")
startSun = 50.0
wavePercentage = 0.0
standardWaveDelay = 30.0
initialWaveDelay = 1.0
waves = [SubResource("Resource_qsvr4")]
initialScenes = Array[PackedScene]([null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null])