86777629de
logos and atlasses
2025-07-12 21:43:08 +05:00
9dd7ed311c
Some shortcuts, cancellable shovel and pause fix
2025-07-12 21:39:18 +05:00
1a0ce425ee
Fixed nullable settings
2025-07-12 21:21:52 +05:00
e116400c00
Last column fixed and pause in choose your seeds
2025-07-12 21:12:01 +05:00
738c4da834
Splitted default and music bus
2025-07-12 20:59:35 +05:00
1dc16dbdf7
Armor observer
2025-07-12 16:56:36 +05:00
9d0fe65d6a
Saving some parameters
2025-07-12 08:43:56 +05:00
37748dee68
New icon
2025-07-12 07:55:52 +05:00
dba3bc863f
Lines fixed
2025-07-12 07:53:02 +05:00
771fdb97fc
timer
2025-07-12 07:46:21 +05:00
2f1a2b38fe
previews
2025-07-12 07:32:31 +05:00
2e48e53c1e
Almanach 👍
2025-07-12 07:05:36 +05:00
7a36b8f905
Some improvements
2025-07-12 06:55:08 +05:00
e3b5a70c24
Aloe
2025-07-12 04:20:57 +05:00
09e09ad340
Zombie tie
2025-07-12 04:15:40 +05:00
3a97db2285
Zombie tie
2025-07-12 04:15:10 +05:00
e40df5ab3a
Fixed errors caused by cache
2025-07-12 02:38:02 +05:00
6794f1331d
odd zombie in scene
2025-07-12 02:17:37 +05:00
53d650894e
hobo now jumps using impulse
2025-07-12 02:14:19 +05:00
28641056b6
hoba
2025-07-12 02:05:30 +05:00
2b26182528
hobo zombre
2025-07-12 01:58:34 +05:00
83f20d4637
animation libs
2025-07-12 01:13:27 +05:00
3db23c9a6f
50 sun at start
2025-07-12 00:15:55 +05:00
1e2e1e8b4c
Zombie death and damage indicators
2025-07-12 00:15:17 +05:00
68be1a5059
file refactor
2025-07-11 22:35:36 +05:00
CaTronick
7ef2e05587
Added hobo eating animation
2025-07-11 17:41:23 +03:00
CaTronick
b3f04f0e70
small changes for hobo zombie sprite
2025-07-11 14:38:55 +03:00
CaTronick
7de3a44b1f
Deleted unused sprites of zombies
2025-07-11 14:35:29 +03:00
CaTronick
60926f0213
Added hobo zombie jump
2025-07-11 14:34:36 +03:00
dca4f9bc4c
polyaudio
2025-07-11 03:44:06 +05:00
8444d10561
zombie animation impl
2025-07-11 03:27:24 +05:00
CaTronick
4e0cc8e92d
Zombie dead animation added
2025-07-10 23:37:58 +03:00
d3f75ffb40
EffectBasedPlayer channel settings
2025-07-08 00:25:14 +05:00
61932214b4
Timescalable components
2025-07-08 00:05:23 +05:00
1060680d3a
Zombie animation now supports timescale
2025-07-07 23:27:36 +05:00
8f51cc2fa8
Plants animation now supports timescale
2025-07-07 23:14:32 +05:00
a5c7188d14
Merge branch 'entity-rework'
...
Entity rework unifies code, allowing plants to use:
1. Zombie nodes
2. Effects system
3. Local timescale
Also it allows animation rework for zombies (and plants)..
2025-07-07 17:54:05 +05:00
2d9ec67bd1
Hobo is now immune to garlic
2025-07-07 17:51:34 +05:00
00eaad81ce
Effect based audio
2025-07-07 17:42:55 +05:00
abe216bbbf
Effects handling rework
2025-07-07 17:29:10 +05:00
0f11fb1df9
Plants now based on entity class
2025-07-07 16:55:48 +05:00
05fcf7e86b
entity hp fix
2025-07-07 16:39:25 +05:00
fd3497c02b
new entity
2025-07-07 16:37:34 +05:00
CaTronick
10d563005c
no comments
2025-07-07 00:44:16 +03:00
CaTronick
27ad289c7c
added standing animation
2025-07-07 00:41:33 +03:00
CaTronick
360abaca11
added walking animation
2025-07-07 00:41:02 +03:00
CaTronick
2d73b6ee95
added eating animation
2025-07-07 00:40:20 +03:00
CaTronick
c91e8043dc
Added textures for zombies in assets/sprites/zombies and added stand animation for basic zombie
2025-07-05 00:05:29 +03:00
21e4f95564
almanach button
2025-07-03 23:50:14 +05:00
4e4e4903b8
All translations done
2025-07-03 23:29:19 +05:00