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48cdc6db05
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Win and loose conditions
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2025-07-20 04:23:22 +05:00 |
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6c42479d6b
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Small 👍
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2025-07-20 00:02:31 +05:00 |
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2642b06fd2
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Grid loader UID
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2025-07-19 23:58:24 +05:00 |
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8c341061b6
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tool scripts are now editor-only
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2025-07-19 23:06:29 +05:00 |
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f6acb9c430
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start sun is now integer
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2025-07-19 20:19:40 +05:00 |
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bf2335f953
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filesystem rework
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2025-07-19 20:13:34 +05:00 |
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296aa55f3f
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delayed sun animation
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2025-07-19 19:39:07 +05:00 |
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b8d277afb6
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counter +1
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2025-07-19 19:29:45 +05:00 |
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c8dff065df
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sun is now scored on hover
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2025-07-19 19:03:41 +05:00 |
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c853d0aec4
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level template is now more playable
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2025-07-19 18:55:45 +05:00 |
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bed28f66ec
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zombies are now only slowed, not reverb
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2025-07-19 18:17:23 +05:00 |
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56217648c8
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Fixed dead zombies invoking loose animation
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2025-07-18 14:30:21 +05:00 |
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051d07211c
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main animation player is now pausable
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2025-07-18 14:17:10 +05:00 |
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2d9a1042fd
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Fixed level restart
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2025-07-18 14:15:00 +05:00 |
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2d4610c646
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bebroska papairoska
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2025-07-18 04:08:13 +05:00 |
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5510571928
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fixed zombie spawning in wrong pool
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2025-07-18 04:03:07 +05:00 |
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f63be91143
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zombie position fixed
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2025-07-18 03:54:44 +05:00 |
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4a9e8dfc3f
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fixed missing plant resource after initial spawn
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2025-07-18 03:46:03 +05:00 |
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df0c69193e
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Initial field spawns
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2025-07-18 03:36:49 +05:00 |
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78306fbd89
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Shortcut fix
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2025-07-17 22:42:14 +05:00 |
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ac39ef439a
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Edit inspected level
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2025-07-17 21:33:41 +05:00 |
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ec6b6a4791
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hot reload only on edited property
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2025-07-17 21:13:56 +05:00 |
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ea5dd8b212
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Reload on resource external change
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2025-07-17 21:11:10 +05:00 |
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b281ccb6c6
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Baby-proof creation
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2025-07-17 21:03:13 +05:00 |
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6876f44950
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pause now is not mandatory
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2025-07-17 20:57:18 +05:00 |
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8fc17ba289
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Initial data
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2025-07-17 20:28:47 +05:00 |
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a4e6f125b0
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Refactored code
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2025-07-17 18:11:00 +05:00 |
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6db47cc73c
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Merge branch 'hotfix'
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2025-07-17 13:28:56 +05:00 |
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92840dcd75
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potato mine not exploding fix
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2025-07-17 13:11:19 +05:00 |
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0c65c6dfec
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Easy refresh
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2025-07-17 12:35:38 +05:00 |
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dcd9522b1d
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Fixed links
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2025-07-17 11:44:10 +05:00 |
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7a598a7a8c
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Decomposed utility
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2025-07-17 11:37:54 +05:00 |
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2272bf9eba
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Simplified level load and Utitility.Seedpackets
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2025-07-17 11:19:09 +05:00 |
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9caa295c70
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y order and level execution from menu
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2025-07-17 04:23:37 +05:00 |
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3527414f7c
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Zombie preview before game
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2025-07-17 03:58:05 +05:00 |
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f1cadd35d0
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proper hp calculation
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2025-07-17 02:10:47 +05:00 |
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919813c42a
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50% rule
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2025-07-17 01:48:23 +05:00 |
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84df51a373
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final wave animation
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2025-07-17 00:46:35 +05:00 |
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b34e72d633
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wave flag
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2025-07-17 00:09:24 +05:00 |
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436816f9c2
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wave progress
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2025-07-16 23:26:21 +05:00 |
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2f46327413
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Atlas changed
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2025-07-16 22:17:30 +05:00 |
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1f593bd2ac
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Save on edit
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2025-07-16 22:14:15 +05:00 |
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56a41e0bd3
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Huge wave flag
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2025-07-16 21:55:47 +05:00 |
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b981749b7c
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Level runners
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2025-07-16 20:17:58 +05:00 |
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b6524be839
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templates
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2025-07-16 18:19:25 +05:00 |
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17981b08b0
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wave delay
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2025-07-16 16:12:50 +05:00 |
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76ce71bf44
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Zombie editor
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2025-07-16 04:11:26 +05:00 |
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ac53681493
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Rework
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2025-07-16 02:18:17 +05:00 |
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3410ae76b7
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Merge branch 'master' into level-editor
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2025-07-16 00:41:50 +05:00 |
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fe39e5fceb
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deploy script
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2025-07-14 21:50:04 +05:00 |
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