ab5c35fca1
timer
2025-07-12 07:46:21 +05:00
50bbdd9363
previews
2025-07-12 07:32:31 +05:00
0a7950e17a
Almanach 👍
2025-07-12 07:05:36 +05:00
a5322daa53
Some improvements
2025-07-12 06:55:08 +05:00
850d7629e5
Aloe
2025-07-12 04:20:57 +05:00
22f5f7a02a
Zombie tie
2025-07-12 04:15:40 +05:00
32f1538b0d
Zombie tie
2025-07-12 04:15:10 +05:00
67a714b4c2
Fixed errors caused by cache
2025-07-12 02:38:02 +05:00
5d66baea8d
odd zombie in scene
2025-07-12 02:17:37 +05:00
a02e70fc6e
hobo now jumps using impulse
2025-07-12 02:14:19 +05:00
811c27f906
hoba
2025-07-12 02:05:30 +05:00
b26b4b97f7
hobo zombre
2025-07-12 01:58:34 +05:00
5c13c0b4cd
animation libs
2025-07-12 01:13:27 +05:00
b5e495ee61
50 sun at start
2025-07-12 00:15:55 +05:00
b524f97e7f
Zombie death and damage indicators
2025-07-12 00:15:17 +05:00
bffb012a26
file refactor
2025-07-11 22:35:36 +05:00
CaTronick
da5a3e874b
Added hobo eating animation
2025-07-11 17:41:23 +03:00
CaTronick
cccc29f386
small changes for hobo zombie sprite
2025-07-11 14:38:55 +03:00
CaTronick
fa4e54b94d
Deleted unused sprites of zombies
2025-07-11 14:35:29 +03:00
CaTronick
c5060b4b8a
Added hobo zombie jump
2025-07-11 14:34:36 +03:00
c35dd7568d
polyaudio
2025-07-11 03:44:06 +05:00
6c0730e1c9
zombie animation impl
2025-07-11 03:27:24 +05:00
CaTronick
a3e08c02d8
Zombie dead animation added
2025-07-10 23:37:58 +03:00
9820eb9445
EffectBasedPlayer channel settings
2025-07-08 00:25:14 +05:00
e527d1da44
Timescalable components
2025-07-08 00:05:23 +05:00
df940e2ba6
Zombie animation now supports timescale
2025-07-07 23:27:36 +05:00
e7a9860a54
Plants animation now supports timescale
2025-07-07 23:14:32 +05:00
5fe7cb7d68
Merge branch 'entity-rework'
...
Entity rework unifies code, allowing plants to use:
1. Zombie nodes
2. Effects system
3. Local timescale
Also it allows animation rework for zombies (and plants)..
2025-07-07 17:54:05 +05:00
cc03a2a9bd
Hobo is now immune to garlic
2025-07-07 17:51:34 +05:00
c0145c7c7d
Effect based audio
2025-07-07 17:42:55 +05:00
63930450a3
Effects handling rework
2025-07-07 17:29:10 +05:00
08d593175b
Plants now based on entity class
2025-07-07 16:55:48 +05:00
6c9909df30
entity hp fix
2025-07-07 16:39:25 +05:00
617a319c6d
new entity
2025-07-07 16:37:34 +05:00
CaTronick
9dbc6a2509
no comments
2025-07-07 00:44:16 +03:00
CaTronick
d619685d02
added standing animation
2025-07-07 00:41:33 +03:00
CaTronick
48964876a3
added walking animation
2025-07-07 00:41:02 +03:00
CaTronick
5c842d0c8f
added eating animation
2025-07-07 00:40:20 +03:00
CaTronick
edbf4ba7c4
Added textures for zombies in assets/sprites/zombies and added stand animation for basic zombie
2025-07-05 00:05:29 +03:00
c8956dc38b
almanach button
2025-07-03 23:50:14 +05:00
473421eb32
All translations done
2025-07-03 23:29:19 +05:00
c0b042ebd5
plants translated
2025-07-03 22:33:54 +05:00
8755102e4a
Descriptions done
2025-07-03 19:54:16 +05:00
b932e82555
Almanach
2025-07-03 19:34:09 +05:00
008fa31dd4
fixed blur
2025-07-03 15:10:53 +05:00
b455b04d19
sprites
2025-07-03 13:46:35 +05:00
40cbe49741
Threepeater done
2025-07-02 03:42:36 +05:00
c15a08b5a1
fixed main menu not working after exit from survival
2025-07-01 22:16:01 +05:00
5ee74f471e
COMMasIASFIsan SErvER
2025-07-01 21:59:16 +05:00
ec3599de8b
hobo armor degradation
2025-07-01 21:20:41 +05:00