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e52c98470b
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level template is now more playable
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2025-07-19 18:55:45 +05:00 |
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2aba43e6b2
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zombies are now only slowed, not reverb
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2025-07-19 18:17:23 +05:00 |
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cca9c73942
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Fixed dead zombies invoking loose animation
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2025-07-18 14:30:21 +05:00 |
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281fb4b617
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main animation player is now pausable
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2025-07-18 14:17:10 +05:00 |
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e8df5f1183
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Fixed level restart
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2025-07-18 14:15:00 +05:00 |
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1d578fcba4
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bebroska papairoska
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2025-07-18 04:08:13 +05:00 |
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0922b96416
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fixed zombie spawning in wrong pool
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2025-07-18 04:03:07 +05:00 |
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8da7ff54a6
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zombie position fixed
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2025-07-18 03:54:44 +05:00 |
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2731023cb3
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fixed missing plant resource after initial spawn
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2025-07-18 03:46:03 +05:00 |
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12b7435d19
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Initial field spawns
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2025-07-18 03:36:49 +05:00 |
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fdff25d451
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Shortcut fix
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2025-07-17 22:42:14 +05:00 |
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f3977a9f91
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Edit inspected level
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2025-07-17 21:33:41 +05:00 |
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359b193ddf
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hot reload only on edited property
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2025-07-17 21:13:56 +05:00 |
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5680ecc17e
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Reload on resource external change
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2025-07-17 21:11:10 +05:00 |
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2e750228e1
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Baby-proof creation
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2025-07-17 21:03:13 +05:00 |
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5d4ae478dc
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pause now is not mandatory
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2025-07-17 20:57:18 +05:00 |
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f65cb11474
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Initial data
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2025-07-17 20:28:47 +05:00 |
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c18c7f4db7
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Refactored code
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2025-07-17 18:11:00 +05:00 |
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83c0dc1bc3
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Merge branch 'hotfix'
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2025-07-17 13:28:56 +05:00 |
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2987fc2604
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potato mine not exploding fix
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2025-07-17 13:11:19 +05:00 |
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05061b6ba6
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Easy refresh
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2025-07-17 12:35:38 +05:00 |
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eb408a62bb
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Fixed links
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2025-07-17 11:44:10 +05:00 |
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bdf02db5c8
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Decomposed utility
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2025-07-17 11:37:54 +05:00 |
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3a5154f051
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Simplified level load and Utitility.Seedpackets
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2025-07-17 11:19:09 +05:00 |
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1631bd87ce
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y order and level execution from menu
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2025-07-17 04:23:37 +05:00 |
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84396d8393
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Zombie preview before game
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2025-07-17 03:58:05 +05:00 |
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ed747bea9e
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proper hp calculation
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2025-07-17 02:10:47 +05:00 |
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f0be16c9f2
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50% rule
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2025-07-17 01:48:23 +05:00 |
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f2e4768b7e
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final wave animation
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2025-07-17 00:46:35 +05:00 |
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6d9edc0dc2
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wave flag
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2025-07-17 00:09:24 +05:00 |
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8287cf609a
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wave progress
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2025-07-16 23:26:21 +05:00 |
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f8f4de8d89
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Atlas changed
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2025-07-16 22:17:30 +05:00 |
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f7d19bbae6
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Save on edit
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2025-07-16 22:14:15 +05:00 |
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19e16c62d7
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Huge wave flag
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2025-07-16 21:55:47 +05:00 |
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5010c61309
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Level runners
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2025-07-16 20:17:58 +05:00 |
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d52d4be5ff
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templates
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2025-07-16 18:19:25 +05:00 |
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7864160dcf
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wave delay
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2025-07-16 16:12:50 +05:00 |
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7d1ca26baa
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Zombie editor
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2025-07-16 04:11:26 +05:00 |
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623362e430
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Rework
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2025-07-16 02:18:17 +05:00 |
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57f30b8018
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Merge branch 'master' into level-editor
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2025-07-16 00:41:50 +05:00 |
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39082a9b87
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deploy script
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2025-07-14 21:50:04 +05:00 |
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d76d6cd82b
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deploy tools
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2025-07-13 22:38:28 +05:00 |
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0592751a25
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Zombie now eat when can
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2025-07-13 22:36:53 +05:00 |
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f351e53a03
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fixed hp based plants
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2025-07-13 15:36:52 +05:00 |
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2295f52ba8
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Fixed grid not being sorted
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2025-07-13 07:02:43 +05:00 |
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8b2b904834
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Resource order
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2025-07-13 05:54:12 +05:00 |
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bb7c0f63c4
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cucumber
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2025-07-13 04:55:33 +05:00 |
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2156c6a166
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Nerdus
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2025-07-13 03:59:09 +05:00 |
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f37c5fb87c
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new version
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2025-07-13 02:51:35 +05:00 |
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bf7208b359
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hobo fix
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2025-07-13 00:06:38 +05:00 |
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