0592751a25
Zombie now eat when can
2025-07-13 22:36:53 +05:00
f351e53a03
fixed hp based plants
2025-07-13 15:36:52 +05:00
8b2b904834
Resource order
2025-07-13 05:54:12 +05:00
bb7c0f63c4
cucumber
2025-07-13 04:55:33 +05:00
2156c6a166
Nerdus
2025-07-13 03:59:09 +05:00
71d351ea8d
adjusted basic zombie speed
2025-07-12 23:15:55 +05:00
50bbdd9363
previews
2025-07-12 07:32:31 +05:00
0a7950e17a
Almanach 👍
2025-07-12 07:05:36 +05:00
67a714b4c2
Fixed errors caused by cache
2025-07-12 02:38:02 +05:00
a02e70fc6e
hobo now jumps using impulse
2025-07-12 02:14:19 +05:00
b26b4b97f7
hobo zombre
2025-07-12 01:58:34 +05:00
5c13c0b4cd
animation libs
2025-07-12 01:13:27 +05:00
b524f97e7f
Zombie death and damage indicators
2025-07-12 00:15:17 +05:00
bffb012a26
file refactor
2025-07-11 22:35:36 +05:00
CaTronick
da5a3e874b
Added hobo eating animation
2025-07-11 17:41:23 +03:00
CaTronick
c5060b4b8a
Added hobo zombie jump
2025-07-11 14:34:36 +03:00
6c0730e1c9
zombie animation impl
2025-07-11 03:27:24 +05:00
CaTronick
a3e08c02d8
Zombie dead animation added
2025-07-10 23:37:58 +03:00
e7a9860a54
Plants animation now supports timescale
2025-07-07 23:14:32 +05:00
5fe7cb7d68
Merge branch 'entity-rework'
...
Entity rework unifies code, allowing plants to use:
1. Zombie nodes
2. Effects system
3. Local timescale
Also it allows animation rework for zombies (and plants)..
2025-07-07 17:54:05 +05:00
63930450a3
Effects handling rework
2025-07-07 17:29:10 +05:00
CaTronick
9dbc6a2509
no comments
2025-07-07 00:44:16 +03:00
CaTronick
d619685d02
added standing animation
2025-07-07 00:41:33 +03:00
CaTronick
48964876a3
added walking animation
2025-07-07 00:41:02 +03:00
CaTronick
5c842d0c8f
added eating animation
2025-07-07 00:40:20 +03:00
CaTronick
edbf4ba7c4
Added textures for zombies in assets/sprites/zombies and added stand animation for basic zombie
2025-07-05 00:05:29 +03:00
473421eb32
All translations done
2025-07-03 23:29:19 +05:00
c0b042ebd5
plants translated
2025-07-03 22:33:54 +05:00
8755102e4a
Descriptions done
2025-07-03 19:54:16 +05:00
b932e82555
Almanach
2025-07-03 19:34:09 +05:00
40cbe49741
Threepeater done
2025-07-02 03:42:36 +05:00
089ebc4797
main menu
2025-07-01 17:31:12 +05:00
6d96b1e6bd
SACRIFICE
2025-06-30 00:27:12 +05:00
68cafff083
Audio system and rich text
2025-06-29 14:28:51 +05:00
a6f817efbc
loose menu
2025-06-29 01:15:45 +05:00
30266b36cf
Pause
2025-06-27 01:52:57 +05:00
7614b12076
Survival mode ready
2025-06-26 20:18:19 +05:00
0fff33d196
Debug zombie spawner
2025-06-24 18:44:49 +05:00
ad8ecb875a
Changed zombie speed from int to floatmod, added hobo
2025-06-22 23:30:37 +05:00
540c6c8f2f
Fixed sprites and armor
2025-06-17 02:10:45 +05:00
CaTronick
45b45b7fd0
Zombies are added (basics, pole, hobo, screendoor)
2025-06-16 23:16:25 +03:00
6efdd7c02c
pre p
2025-06-17 00:26:05 +05:00
2e3226b5c1
Garlic
2024-10-07 18:18:59 +05:00
ad18793543
Animations improved
2024-10-07 00:05:10 +05:00
c89d93cf24
Damage source and effect fix
2024-10-06 19:55:42 +05:00
b5d2466be4
Threepeater added and line system removed
2024-10-03 01:21:02 +05:00
8fdc2a3ed9
aloe
2024-10-03 00:25:57 +05:00
e797918e23
Effect system and snowpea
2024-10-02 19:46:51 +05:00
83ffb3189b
Audio
2024-09-25 17:42:04 +05:00
b543631c86
Spikeweed
2024-09-25 15:14:00 +05:00