Commit graph

60 commits

Author SHA1 Message Date
0592751a25 Zombie now eat when can 2025-07-13 22:36:53 +05:00
f351e53a03 fixed hp based plants 2025-07-13 15:36:52 +05:00
8b2b904834 Resource order 2025-07-13 05:54:12 +05:00
bb7c0f63c4 cucumber 2025-07-13 04:55:33 +05:00
2156c6a166 Nerdus 2025-07-13 03:59:09 +05:00
71d351ea8d adjusted basic zombie speed 2025-07-12 23:15:55 +05:00
50bbdd9363 previews 2025-07-12 07:32:31 +05:00
0a7950e17a Almanach 👍 2025-07-12 07:05:36 +05:00
67a714b4c2 Fixed errors caused by cache 2025-07-12 02:38:02 +05:00
a02e70fc6e hobo now jumps using impulse 2025-07-12 02:14:19 +05:00
b26b4b97f7 hobo zombre 2025-07-12 01:58:34 +05:00
5c13c0b4cd animation libs 2025-07-12 01:13:27 +05:00
b524f97e7f Zombie death and damage indicators 2025-07-12 00:15:17 +05:00
bffb012a26 file refactor 2025-07-11 22:35:36 +05:00
CaTronick
da5a3e874b Added hobo eating animation 2025-07-11 17:41:23 +03:00
CaTronick
c5060b4b8a Added hobo zombie jump 2025-07-11 14:34:36 +03:00
6c0730e1c9 zombie animation impl 2025-07-11 03:27:24 +05:00
CaTronick
a3e08c02d8 Zombie dead animation added 2025-07-10 23:37:58 +03:00
e7a9860a54 Plants animation now supports timescale 2025-07-07 23:14:32 +05:00
5fe7cb7d68 Merge branch 'entity-rework'
Entity rework unifies code, allowing plants to use:
1. Zombie nodes
2. Effects system
3. Local timescale

Also it allows animation rework for zombies (and plants)..
2025-07-07 17:54:05 +05:00
63930450a3 Effects handling rework 2025-07-07 17:29:10 +05:00
CaTronick
9dbc6a2509 no comments 2025-07-07 00:44:16 +03:00
CaTronick
d619685d02 added standing animation 2025-07-07 00:41:33 +03:00
CaTronick
48964876a3 added walking animation 2025-07-07 00:41:02 +03:00
CaTronick
5c842d0c8f added eating animation 2025-07-07 00:40:20 +03:00
CaTronick
edbf4ba7c4 Added textures for zombies in assets/sprites/zombies and added stand animation for basic zombie 2025-07-05 00:05:29 +03:00
473421eb32 All translations done 2025-07-03 23:29:19 +05:00
c0b042ebd5 plants translated 2025-07-03 22:33:54 +05:00
8755102e4a Descriptions done 2025-07-03 19:54:16 +05:00
b932e82555 Almanach 2025-07-03 19:34:09 +05:00
40cbe49741 Threepeater done 2025-07-02 03:42:36 +05:00
089ebc4797 main menu 2025-07-01 17:31:12 +05:00
6d96b1e6bd SACRIFICE 2025-06-30 00:27:12 +05:00
68cafff083 Audio system and rich text 2025-06-29 14:28:51 +05:00
a6f817efbc loose menu 2025-06-29 01:15:45 +05:00
30266b36cf Pause 2025-06-27 01:52:57 +05:00
7614b12076 Survival mode ready 2025-06-26 20:18:19 +05:00
0fff33d196 Debug zombie spawner 2025-06-24 18:44:49 +05:00
ad8ecb875a Changed zombie speed from int to floatmod, added hobo 2025-06-22 23:30:37 +05:00
540c6c8f2f Fixed sprites and armor 2025-06-17 02:10:45 +05:00
CaTronick
45b45b7fd0 Zombies are added (basics, pole, hobo, screendoor) 2025-06-16 23:16:25 +03:00
6efdd7c02c pre p 2025-06-17 00:26:05 +05:00
2e3226b5c1 Garlic 2024-10-07 18:18:59 +05:00
ad18793543 Animations improved 2024-10-07 00:05:10 +05:00
c89d93cf24 Damage source and effect fix 2024-10-06 19:55:42 +05:00
b5d2466be4 Threepeater added and line system removed 2024-10-03 01:21:02 +05:00
8fdc2a3ed9 aloe 2024-10-03 00:25:57 +05:00
e797918e23 Effect system and snowpea 2024-10-02 19:46:51 +05:00
83ffb3189b Audio 2024-09-25 17:42:04 +05:00
b543631c86 Spikeweed 2024-09-25 15:14:00 +05:00