Commit graph

87 commits

Author SHA1 Message Date
3d9f0f7423 repeater and compound projectile 2025-07-30 05:27:20 +05:00
38dc6ec4d2 Small improvements 2025-07-30 01:42:51 +05:00
22b02c4590 new effect system 2025-07-30 00:56:53 +05:00
f3a6f7a05a redirection tiles 2025-07-29 05:11:50 +05:00
3fe903f2b8 Forbidden plants 2025-07-29 04:41:38 +05:00
56f75a5d06 Prepicked plants editor 2025-07-29 04:08:05 +05:00
9eba7d3069 little editor refactor 2025-07-29 01:10:23 +05:00
dd154e3cd1 Adventure level resource groups and seedpackets 2025-07-29 01:05:43 +05:00
285b90f503 Play button in editor 2025-07-29 00:42:29 +05:00
ad56c6f61f menu music 2025-07-29 00:04:38 +05:00
c2d5f72d4c finished support 2025-07-28 18:57:25 +05:00
87f841e8e1 Spinach 2025-07-26 07:26:11 +05:00
032f633597 compose descriptionparser 2025-07-26 05:35:53 +05:00
6fbae10750 description requests 2025-07-26 03:04:32 +05:00
de2e8b1e50 complete refactor 2025-07-25 18:48:49 +05:00
be2ebf1223 krijovnik wip 2025-07-25 17:26:27 +05:00
9be6a3a169 shader fix? 2025-07-24 00:17:17 +05:00
b818576558 additive mix 2025-07-23 18:25:34 +05:00
5cfdf91a71 flash now supports modulate 2025-07-23 18:23:17 +05:00
2639322dbf shovel fully done 2025-07-23 18:08:29 +05:00
797fbfb4fe aloe balanced 2025-07-23 16:54:26 +05:00
c6ceaa28d2 Zombie hp meta rebalanced 2025-07-23 16:39:56 +05:00
e4c25a1ca5 Plants flash and shovel alt 2025-07-23 16:07:55 +05:00
8a7295be82 test 2025-07-22 18:28:34 +05:00
394b07db60 level now should end correctly every time 2025-07-22 17:55:18 +05:00
a4c58bb245 Lockable seeds 2025-07-22 03:23:46 +05:00
e03658e727 filler clip 2025-07-22 02:11:21 +05:00
514bcacdaa Testers credited 2025-07-22 01:40:56 +05:00
dcffb97a3d Adaptive music and music 👍 2025-07-21 14:28:40 +05:00
27d839b86f player progress 2025-07-21 02:13:02 +05:00
5bdbfa4d82 droppable items and win 2025-07-20 22:11:23 +05:00
b551c7f012 Win and loose conditions 2025-07-20 04:23:22 +05:00
804122a3bd Small 👍 2025-07-20 00:02:31 +05:00
9f1bedcc69 start sun is now integer 2025-07-19 20:19:40 +05:00
2905db3dce filesystem rework 2025-07-19 20:13:34 +05:00
8287cf609a wave progress 2025-07-16 23:26:21 +05:00
f8f4de8d89 Atlas changed 2025-07-16 22:17:30 +05:00
57f30b8018 Merge branch 'master' into level-editor 2025-07-16 00:41:50 +05:00
2156c6a166 Nerdus 2025-07-13 03:59:09 +05:00
1f663cd83b Deleted little and big 2025-07-12 22:23:35 +05:00
4f74636ce9 logos and atlasses 2025-07-12 21:43:08 +05:00
50887a3e19 Some shortcuts, cancellable shovel and pause fix 2025-07-12 21:39:18 +05:00
50bbdd9363 previews 2025-07-12 07:32:31 +05:00
0a7950e17a Almanach 👍 2025-07-12 07:05:36 +05:00
67a714b4c2 Fixed errors caused by cache 2025-07-12 02:38:02 +05:00
CaTronick
da5a3e874b Added hobo eating animation 2025-07-11 17:41:23 +03:00
CaTronick
cccc29f386 small changes for hobo zombie sprite 2025-07-11 14:38:55 +03:00
CaTronick
fa4e54b94d Deleted unused sprites of zombies 2025-07-11 14:35:29 +03:00
32edb71f2a Merge branch 'master' into level-editor 2025-07-08 14:45:29 +05:00
5fe7cb7d68 Merge branch 'entity-rework'
Entity rework unifies code, allowing plants to use:
1. Zombie nodes
2. Effects system
3. Local timescale

Also it allows animation rework for zombies (and plants)..
2025-07-07 17:54:05 +05:00