2a7c402cd0
seedpacket base
2025-08-01 05:27:07 +05:00
2905db3dce
filesystem rework
2025-07-19 20:13:34 +05:00
0922b96416
fixed zombie spawning in wrong pool
2025-07-18 04:03:07 +05:00
8da7ff54a6
zombie position fixed
2025-07-18 03:54:44 +05:00
12b7435d19
Initial field spawns
2025-07-18 03:36:49 +05:00
fdff25d451
Shortcut fix
2025-07-17 22:42:14 +05:00
f3977a9f91
Edit inspected level
2025-07-17 21:33:41 +05:00
359b193ddf
hot reload only on edited property
2025-07-17 21:13:56 +05:00
5680ecc17e
Reload on resource external change
2025-07-17 21:11:10 +05:00
2e750228e1
Baby-proof creation
2025-07-17 21:03:13 +05:00
f65cb11474
Initial data
2025-07-17 20:28:47 +05:00
c18c7f4db7
Refactored code
2025-07-17 18:11:00 +05:00
05061b6ba6
Easy refresh
2025-07-17 12:35:38 +05:00
ed747bea9e
proper hp calculation
2025-07-17 02:10:47 +05:00
f0be16c9f2
50% rule
2025-07-17 01:48:23 +05:00
6d9edc0dc2
wave flag
2025-07-17 00:09:24 +05:00
f7d19bbae6
Save on edit
2025-07-16 22:14:15 +05:00
19e16c62d7
Huge wave flag
2025-07-16 21:55:47 +05:00
5010c61309
Level runners
2025-07-16 20:17:58 +05:00
d52d4be5ff
templates
2025-07-16 18:19:25 +05:00
7864160dcf
wave delay
2025-07-16 16:12:50 +05:00
7d1ca26baa
Zombie editor
2025-07-16 04:11:26 +05:00
623362e430
Rework
2025-07-16 02:18:17 +05:00
57f30b8018
Merge branch 'master' into level-editor
2025-07-16 00:41:50 +05:00
0592751a25
Zombie now eat when can
2025-07-13 22:36:53 +05:00
f351e53a03
fixed hp based plants
2025-07-13 15:36:52 +05:00
8b2b904834
Resource order
2025-07-13 05:54:12 +05:00
bb7c0f63c4
cucumber
2025-07-13 04:55:33 +05:00
2156c6a166
Nerdus
2025-07-13 03:59:09 +05:00
71d351ea8d
adjusted basic zombie speed
2025-07-12 23:15:55 +05:00
50bbdd9363
previews
2025-07-12 07:32:31 +05:00
0a7950e17a
Almanach 👍
2025-07-12 07:05:36 +05:00
67a714b4c2
Fixed errors caused by cache
2025-07-12 02:38:02 +05:00
a02e70fc6e
hobo now jumps using impulse
2025-07-12 02:14:19 +05:00
b26b4b97f7
hobo zombre
2025-07-12 01:58:34 +05:00
5c13c0b4cd
animation libs
2025-07-12 01:13:27 +05:00
b524f97e7f
Zombie death and damage indicators
2025-07-12 00:15:17 +05:00
bffb012a26
file refactor
2025-07-11 22:35:36 +05:00
CaTronick
da5a3e874b
Added hobo eating animation
2025-07-11 17:41:23 +03:00
CaTronick
c5060b4b8a
Added hobo zombie jump
2025-07-11 14:34:36 +03:00
6c0730e1c9
zombie animation impl
2025-07-11 03:27:24 +05:00
CaTronick
a3e08c02d8
Zombie dead animation added
2025-07-10 23:37:58 +03:00
32edb71f2a
Merge branch 'master' into level-editor
2025-07-08 14:45:29 +05:00
e7a9860a54
Plants animation now supports timescale
2025-07-07 23:14:32 +05:00
5fe7cb7d68
Merge branch 'entity-rework'
...
Entity rework unifies code, allowing plants to use:
1. Zombie nodes
2. Effects system
3. Local timescale
Also it allows animation rework for zombies (and plants)..
2025-07-07 17:54:05 +05:00
63930450a3
Effects handling rework
2025-07-07 17:29:10 +05:00
f9a3a5427c
Disordered editor start
2025-07-07 14:28:03 +05:00
CaTronick
9dbc6a2509
no comments
2025-07-07 00:44:16 +03:00
CaTronick
d619685d02
added standing animation
2025-07-07 00:41:33 +03:00
CaTronick
48964876a3
added walking animation
2025-07-07 00:41:02 +03:00